mojira.dev
MCPE-11086

All mobs drop nothing unless killed by the player (or spawned or hurt by the player within 5 min of being killed)

If hostile mobs die but are not killed by the player, they drop nothing. Dying by sunlight, drowning or falling used to let the mob drop items.
Same goes for iron golems. Only if killed by the player, they drop iron.

In Version 0.11 they used to drop items.

What I expected to happen:
The mob to drop items.

What actually happened:
The mob didn't drop items.

Steps to Reproduce in survival:

  1. In survival wait until it gets night and than day again.

  2. Wait for roaming zombies/skeletons to burn to death by sunlight.

  3. look for drops

Steps to Reproduce in creative

  1. Spawn a hostile mob (zombie/skeleton) with a spawn egg during day

  2. Wait for the mob to die

  3. look for drops

Related issues

Comments

migrated

Can confirm... Android Marshmallow, Nexus 5, MCPE 0.12.2.

-Go to Nether.
-Find pigmen under hanging gravel.
-Trigger gravelanche
-Find no loot (though you may get armor b/c of "always drops armor" bug).

migrated

Confirmed On Asus Zenfone 5 (Android 5.0) MCPE 0.12.2

migrated

Confirmed on Samsung Galaxy S4 android 5.0.1 and Asus B121 Tablet Win10 Pro in creative and surival, single and multiplayer. There are several methods by which mobs killed indirectly by the player should result in drops. For example splash potions in MCPE-10957.

migrated

Same issue with Minecraft PE v0.12.3 on both of my Android devices.
Samsung Galaxy S3 - 4.4.2
Samsung Galaxy Tab 10.1 - Android 4.0.4

Some additional details:
-I have tested with several causes of death including drowning, lava, fire, sun, and fall damage. In all scenarios there are no drops.
-The only way to cause death resulting in drops is if the mob is killed directly by the player.
-An exception to this is that there WILL be drops if a mob takes damage from a player, and then dies by one of the aforementioned causes within 5 seconds.

I do hope this is fixed soon since this bug essentially removes mob farms from the game.

migrated

I can confirm this on 0.12.3 / iOS, but iron golems do drop irons unlike any other hostile mobs.

migrated

Confirmed on MCPE 0.13 build 5 that mobs (hostile or peaceful) don't drop anything if not hurt by the player within 5 minutes before dying. The exception being iron and snow golems who seem to always drop items regardless of how they are killed.

migrated

I do not know if this is a bug or if it was done for a reason but, I would like it fixed. This whole issue with Minecraft having no rules. It seems this new version has a lot of rules. You guys just say, "That is considered cheating." Like no coordinates.

migrated

I don't know if this is a bug or an intended change either, but I too want it to be fixed. Designing and constructing mob farms is a significant part of the fun of the game.

migrated

Confirmed on iOS. All mob farms rendered useless. No one drops anything now.

Aleksandra Zajac

This issue had been submitted for testing.

migrated

(Unassigned)

Confirmed

Phone - Android - Samsung Galaxy S5

Android 5.1

0.12.2, 0.13.0 Beta 1, 0.13.0

0.14.0 Beta 1

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