mojira.dev
MCPE-11138

World autoloads upon starting of MCPE

When I load MCPE, a world will be selected and automatically loaded. I thought I had a corrupted world (extremely laggy and a lot of chunks not loading), so I deleted it, thinking that would solve the problem. At the time I was using a texture pack, so I reinstalled a clean version of MC with the same issue. I deleted the possibly corrupted world. It started autoloading another world. I looked on the website to see if there was a bugfix and I saw the post that 0.12.3 was out, so I installed it and tested with the same results. I always completely close (I swipe it off, not just hit home) so it shouldn't be an issue with having it loaded. I'm running on an Acer Iconia One B-750, plenty of RAM remaining, no CPU overheating, etc.
I also recently had issues with screen sync while charging, so I tested it off the charger and I still get the bug. This bug wasn't there when I first installed 0.12.0 betas and didn't start for a while after I got 0.12.1. This doesn't seem to happen when I am in Airplane Mode. Is it something with my WiFi? I have 1 external server added and 2 single player worlds. I don't know the cause of this issue.

Comments 6

To fix this, find mcpe's option.txt open it and find the option called auto load or something like that and change the number by it to 0 if it is not already.

To fix this, find mcpe's option.txt open it and find the option called auto load or something like that and change the number by it to 0 if it is not already.

Does this bug still appear in 0.13.1? If so please respond.

Does this bug still appear in 0.13.1? If so please respond.

This ticket has been resolved as 'Cannot Reproduce' as it has not been updated recently (1 year+)

This ticket has been resolved as 'Cannot Reproduce' as it has not been updated recently (1 year+)

Kate Dobbe

(Unassigned)

Unconfirmed

Tablet - Android - Acer Iconia One 7

Android 4.4

0.12.1, 0.12.3

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