mojira.dev
MCPE-111632

Moving blocks auto-saved saved before crash or copied by /clone command do not revert to regular blocks

Updated description by @unknown

Steps to reproduce

  1. Set up two pistons on a fast clock circuit pushing a row of blocks back and forth between them.

  2. Clone the contraption to a new location.

  3. Repeat step (2) until the row of blocks between the pistons get cloned as moving blocks rather than the original blocks.

Expected result

One of the following

  • You never get cloned moving blocks in step (3), or

  • The cloned moving blocks in step (3) are linked to the cloned pistons.

Actual result

The cloned moving blocks are linked to the original pistons from step one, i.e. the /clone command copies exact tile entity data instead of relative tile entity data. When you activate the original pistons, the cloned moving blocks animate, and when you break the original pistons, the cloned moving blocks revert to their parent block type.

Note

Based on the original report and world save, it might be possible to reproduce this during chunk loading rather than cloning, perhaps with moving blocks being pushed across a chunk border, but I was not able able to do so in brief testing.


Original summary
When piston pushed block isn't rendered causes stuck pushing or pull when many block while loading the world.
Original description
When piston pushed block isn't rendered when loading the world causes it stuck push and pulling block or when you traveling too far cause it will not rendered redstone is running for piston is pushing loopily.

Linked issues

MCPE-189680 Permanent unbreakable blocks formed by stone generator near across chunk border Resolved MCPE-180128 Furnace Interactivity and Block Interaction Issue Resolved MCPE-179694 Ghost blocks breaking stone generators with pistons. Resolved MCPE-178784 Blocks being pushed by pistons while exiting get corrupted Resolved MCPE-172367 Furnaces cannot be removed. Resolved

Attachments

Comments 15

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I'll update this now cause it isn't rendered for me when i load this world it was stuck

Anyone can confirm this about reproduce that about?

Relates to MCPE-66250 might be similar.

The "stuck" blocks are known as moving blocks. Did you originally clone another build to get these moving blocks, or did it just happen on loading?

5 more comments

Could this somehow be hardware-specific? I'm not able to reproduce this issue in 1.18.12

Still occurs in 1.18.12 Hotfix

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Also having this issue in 1.19.20 BR after a server booted everyone. We restarted the server and a super smelter broke. Those furnaces can't be walked through but also can't be mined, it just breaks the stone around them.

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Thank you for your report!
However, this issue has been temporarily closed as Awaiting Response.
Does the bug occur in the newest realese?
This ticket will automatically reopen when you reply.

Junior Apanishile

(Unassigned)

461692, 1472378

Confirmed

Multiple

moving_block, piston, sticky_piston

1.21.110.26 Preview, 1.20.20.22 Preview, 1.20.20.21 Preview, 1.20.20.20 Preview, 1.20.10.20 Preview, ..., 1.20.41 Hotfix, 1.20.60, 1.20.71 Hotfix, 1.20.72 Hotfix, 1.21.51 Hotfix

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