mojira.dev
MCPE-111632

Moving blocks auto-saved saved before crash or copied by /clone command do not revert to regular blocks

Updated description by @unknown

Steps to reproduce

  1. Set up two pistons on a fast clock circuit pushing a row of blocks back and forth between them.

  2. Clone the contraption to a new location.

  3. Repeat step (2) until the row of blocks between the pistons get cloned as moving blocks rather than the original blocks.

Expected result

One of the following

  • You never get cloned moving blocks in step (3), or

  • The cloned moving blocks in step (3) are linked to the cloned pistons.

Actual result

The cloned moving blocks are linked to the original pistons from step one, i.e. the /clone command copies exact tile entity data instead of relative tile entity data. When you activate the original pistons, the cloned moving blocks animate, and when you break the original pistons, the cloned moving blocks revert to their parent block type.

Note

Based on the original report and world save, it might be possible to reproduce this during chunk loading rather than cloning, perhaps with moving blocks being pushed across a chunk border, but I was not able able to do so in brief testing.


Original summary
When piston pushed block isn't rendered causes stuck pushing or pull when many block while loading the world.
Original description
When piston pushed block isn't rendered when loading the world causes it stuck push and pulling block or when you traveling too far cause it will not rendered redstone is running for piston is pushing loopily.

Linked issues

BDS-15049 Pistons created 3x3 grid of unbreakable white blocks BDS-16201 cant interact with stone blocks in moss farm MCPE-122626 its bug of affichage of piston MCPE-135339 Furnaces turned into white blocks i cant delete MCPE-136419 Broken piston feedtape with indestructible white blocks MCPE-139058 Unloading a chunk while a block is being pushed by a piston causes it to bug out MCPE-139203 block freezes after being pushed with piston next to another block MCPE-141770 Hopper has turned white and cannot be destroyed MCPE-141853 It is not possible to use my old oven or move them with pistons. MCPE-143309 I can't break or use or go through my ovens MCPE-147906 Unmovable, un-interactable, unbreakable blocks MCPE-150604 Hoppers in my chest sorting system are stuck in motion MCPE-155238 visual furnace glitch as ghost block MCPE-157956 Block bug in moss farm MCPE-172367 Furnaces cannot be removed. MCPE-178784 Blocks being pushed by pistons while exiting get corrupted MCPE-179694 Ghost blocks breaking stone generators with pistons. MCPE-180128 Furnace Interactivity and Block Interaction Issue MCPE-189680 Permanent unbreakable blocks formed by stone generator near across chunk border

Attachments

Comments

[Mod] LateLag

Thank you for your report!
However, this issue is Incomplete.

Your report does not contain enough information for us to properly understand and reproduce your issue. If you're still being affected, please create a new ticket following the Bug Tracker Guidelines, with steps to reproduce your issue if possible.

Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki

migrated

I'll update this now cause it isn't rendered for me when i load this world it was stuck

migrated

Anyone can confirm this about reproduce that about?

migrated

Relates to MCPE-66250 might be similar.

GoldenHelmet

The "stuck" blocks are known as moving blocks. Did you originally clone another build to get these moving blocks, or did it just happen on loading?

migrated

When i quit and save before it was saving it's becomes stuck when i came back traveling from too far i don't know that was happening that was i've tried destroying it and rebuild but it's still stuck it was like flower and seeds farm but there is problem with moving block isn't rendered and stuck. I've loading many many times.

It was like older update didn't stuck it was like still running moving block.

GoldenHelmet

You did not use /clone command?

migrated

I did using clone commands before it but it's seems not normal for me. 

migrated

Lovely how my issue got marked as duplicate, but the one it “duplicates” doesn’t have enough information to tell me how to fix it, but merely states how to replicate the problem.

GoldenHelmet

Hayden Sharpless: the purpose of a bug tracker is to collect information to help the developers understand and fix bugs, not to provide individualized follow-up support. Any workarounds provided here are done as a courtesy. Your report was resolved as a duplicate because it describes the same bug as this one. If the developers decide to fix this bug the fix will be included in a future update to the game.

For your stuck moving blocks, try breaking the piston that pushed them. If that doesn’t work you can enable cheats and use a command to replace them with air or some other block. To prevent this from happening n the future, move the build so that the piston and all blocks moved by it are in the same chunk.

Jonathan5733

Could this somehow be hardware-specific? I'm not able to reproduce this issue in 1.18.12

GoldenHelmet

Still occurs in 1.18.12 Hotfix

[media]

migrated

Also having this issue in 1.19.20 BR after a server booted everyone. We restarted the server and a super smelter broke. Those furnaces can't be walked through but also can't be mined, it just breaks the stone around them.

[media]

migrated

(Unassigned)

461692

Confirmed

Multiple

Moving_block, RenderDragon, loading, piston, sticky_piston

1.20.20.22 Preview, 1.20.20.21 Preview, 1.20.20.20 Preview, 1.20.10.20 Preview, 1.20.0.20 Preview, ..., 1.20.41 Hotfix, 1.20.60, 1.20.71 Hotfix, 1.20.72 Hotfix, 1.21.51 Hotfix

Retrieved