Update by @unknown:
Steps to Reproduce:
Place a structure block
Place a sculk sensor within its radius
Save the structure block
Place another structure block and load the structure that contains the sculk sensor in step 3
Observed Results:
The game crashes as it tries to load the structure with the sculk sensor
Expected Results:
The game should not crash
Screenshots/Videos attached: No
Original Description:
Sculk sensors seem to use a block entity that's not implemented properly. You can observe this by exporting a structure containing a sculk sensor.
The sculk sensor data (top) is completely empty, not even including coordinates or an ID like other block entities that don't save additional data.
If a structure containing a sculk sensor is saved and then loaded again, the game crashes.
affects 1.16.210.57