mojira.dev
MCPE-11908

Some Trees' Leaves/Logs get cut off at chunk borders prior to world generation

Some trees grown at the time of the created world generation will apear cut off at or near chunk borders.

Edit by @unknown:
This affects giant mushrooms too. You can easily find those shrooms in swamps because they are more eye-catching than trees.

Steps to reproduce by @unknown:
Steps to reproduce in 1.1.0.0:
Load this Resource Pack that will display chunk boundaries.
Set render distance to 8 chunks.
Create a new infinite creative world with the seed Tree
Once spawned, you should be on a red line. Turn to face the sun (Note this is in 1.1.0.0) and fly up.
Now go towards the sun crossing 6 red lines below you (not counting the one you spawned on).
After passing 6 lines turn 90 deg to the right and pass 6 blue lines.
Turn right 90deg again and cross 6 red lines.
Turn right 90deg again and cross 12 blue lines.
Turn right 90deg once more and cross 11 red lines.
There should now be 2 birch trees to your right that have been cut off at the chunk boundry (shown in blue).

To compare, create a new world with the seed Tree again.
Cross you 11 red lines while facing the sun.
Turn left 90deg and cross 6 blue lines to see the same trees(now a little behind you) not cut off at the border.

Linked issues

MCPE-15355 Trees are cut in half Resolved MCPE-47695 Tree were cut off when generating chunk to next chunk Resolved MCPE-56840 Half of trees disappear sometimes. Resolved MCPE-63737 Chopped Generated Trees Resolved MCPE-71268 Tree bug Resolved

Attachments

Comments 44

Dr.Awesome4333

Affects 0.14.3

Dr.Awesome4333

Affects 0.15.1 as well

Dr.Awesome4333

Also affects Realms as of 0.15.1

Asferot De Voll

Can confirm. Happens on Windows 10 edition. Version 0.15.9.

Adrian Östergård

Please reply and update affected versions if you're still able to reproduce this issue.

34 more comments

I think this bug is actually easy to fix, or at least mostly mitigate. It can be fixed for old chunks and new chunks.

-When a chunk is loaded, load also the 4 adjacent chunks, and scan the borders for cut off trees.

-If one exists, regrow the tree, but only allow the regrown tree to replace air blocks

-Ignore chunks where the player has made modifications

-Maybe have some minimum size of the cut off tree that the algorithm tries to regrow (so a random leaf block or two, wouldn’t trigger a regrow)

This has the risk of breaking some custom trees, and builds based on leaves, but is probably better than immersion breaking broken worlds for everyone. To be safe, this can even be a custom setting that can be turned on/off by the player.

[media]

I'm sorry if previous comments were mean I was frustrated about this bug that's why I'm making this comment to apologize sincerely but also to share some pictures about this bug report and a world that I have on my server and play on it very often I have backups don't worry but you can test it in version 1.21.92 and see how it behaves and I have to admit it doesn't look so good and i hope it gets fixed Although there are only 8 votes for this bug report

[media]

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Mojang and Microsoft can please fix this it's so long reported and still not fixed I know this can be hard to fix or so but it has to be fixed it breaks the game and doesn't absolutely not look beautiful having some trees look like that I know you guys don't have time for this or you are fixing Other bugs but because it only has 8 votes doesn't mean you guys can't fix it I understand if it may be hard to fix but can you at least try to fix it?

1.21.93 and it is not fixed please fix it and put it in a hotfix update please🙏

1.19.94 and It is still not fixed please fix it🙏

Cameron Johnson

(Unassigned)

16939, 1438851

Confirmed

Multiple

1st generation of KF HD

1.13.0.1 Beta, 1.12.0.14 Beta, 0.12.1, 1.19.0.27 Preview, 1.19.0.26 Beta, ..., 1.21.60.21 Preview, 1.21.2 Hotfix, 1.21.30, 1.21.51 Hotfix, 1.21.73 Hotfix

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