I am unable to open worlds on a new budget-brand tablet running MCPE 13.0 and Android 4.4.4 - it's a Spidotech Sleek W1:
http://spidotech.com/tablet.html
What I expected to happen was...:
A new or existing world should be loaded.
What actually happened was...:
The error '"<World Name>" can't be opened' is seen every time, even though the world is created on the SD card.
Steps to Reproduce:
1. Tap 'Play'
2. Tap 'New World' or any existing world
2a. Configure the new world as desired
3. The world begins to load, and the error is encountered
Additional info:
I tried removing all of these created worlds and replacing with a known good world from a working Android tablet, but this one wouldn't open either. All other running apps have been closed. OS is up-to-date.
Please let me know what other information I can provide - I did check that the spec of this tablet meets the minimum spec for MCPE, so I don't think hat should be an issue here.
I have an identical tablet which I will try to reproduce the problem on this evening, which should at least suggest whether or not it is device-related.
Comments 24
Having browsed a few forum threads and other similar bugs, I have noticed that storage could be a factor here. FWIW, this model of tablet has Device memory, 'Internal SD Card' memory, and an expansion slot for an SD card. By default, I think it installs Minecraft on the internal SD card. I'll see if it is possible to install directly to device memory.
I am able to join a local multiplayer world on this tablet without error, so I guess this points towards a local file issue.
I am able to join a local multiplayer world on this tablet without error, so I guess this points towards a local file issue.
Have just set up the second tablet and I am experiencing the same issue on that one - version 13.1 Alpha.
Having browsed a few forum threads and other similar bugs, I have noticed that storage could be a factor here. FWIW, this model of tablet has Device memory, 'Internal SD Card' memory, and an expansion slot for an SD card. By default, I think it installs Minecraft on the internal SD card. I'll see if it is possible to install directly to device memory.