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MCPE-122606

Some non-full blocks render in front of walls from a distance

For some reason, multiple non-full blocks now render in front of walls from certain distances.

 

Blocks this affects:

Glow lichen

Ladders

Flower pots

Lanterns

Scaffolding

Outlines from leaves

Campfires

Anvils

Brewing stands

Sea pickles

Torches

And several, several more

Linked issues

Attachments

Comments 5

[Mod] EVGENSYPERPRO

Outlines from leaves

[Mod] EVGENSYPERPRO

This affects a lot of blocks. Therefore, listing everything is useless.
But if something affects the dripstone.

[Mod] EVGENSYPERPRO

Summary:

For some reason, multiple non-full blocks now render in front of walls from certain distances.

Steps to reproduce:

  1. Place an incomplete or semi-transparent block (except glass).

  2. Place some kind of blockage (for example, sand).

  3. Walk a great distance from this building.

  4. Look closely at the blocks that overlap the blocks behind them.

Observed results:

The blocks will protrude from the top of the obstacle.

Expected results:

Blocks must not be visible through obstacles.

Image:

[media]

 

I can confirm in v1.16.230.50 on Windows 10.

Still occurs in 1.19.22 on Windows when using a render distance of 16 or higher and walking about 120+ blocks away. 

FireLiz

(Unassigned)

495734

Confirmed

Windows

Windows 10

RenderDragon

1.16.230.52 Beta, 1.16.230.50 Beta

1.16.230.54 Beta

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