Steps to Reproduce:
Get any splash/lingering potion;
Throw it in any direction (more noticeable when looking straight up or down).
Observed Results:
The potion doesn't go towards the direction you threw it at.
Expected Results:
The potion starts at the same direction you're aiming at.
Notes:
Linked issues
is duplicated by 9
Comments 8
Looking straight up and throwing a splash potion makes the potion fall behind you. You need to back up for it to hit you.
I hope this can be fixed soon.
To add more information to this ticket: projectiles have a parameter defined in their projectile component, within their behavior files, called "angle_offset" that determines the angle applied to the initial trajectory of the projectile. This for the most part behaves as intended; experience bottles and splash potions have a negative angle_offset value to allow them to be thrown farther without having to aim up more, and this behavior is exhibited in Java Edition too.
However, unlike in Java Edition, the offset applied to the initial trajectory does not dampen depending on the thrower's rotation, but rather is a flat value added to the angle, and is the reason why those throwables can be tossed behind the player when looking straight up. A suggested fix would be to implement this angle dampening.
(Also affects 1.18.30 and 1.18.31)
Affects 1.18.10.20 beta