mojira.dev
MCPE-151310

Raid mobs are not transferred to a new village

Bug
In 1.18.10.24 beta, raid mobs spawning inside another village are not claimed by that village.

Steps to reproduce
Step 1: Launch

[media]

Step 2: Press the button above the command block (give bad omen)

Step 3: Wait until the raid bar filled up

Expected result
Pillagers are taken by the other village and thus the next wave in the raid starts as the village "lost" the pillagers

Observed result
The pillagers will spawn, but the village at the top will not claim the pillagers and thus the raid will start the next wave

Video
In this video of 1.18.10.24:

[media]

you can see the pillagers spawn but the raid does not start the next wave

But in 1.18.10.21, this does happen as you can see in this video:

[media]

Further explanation
This mechanic is also applied to other "dwellers" (inhabitants) of a village. When a villager gets in another village, that village will "claim" the villager.

This also applies to iron golems, when an iron golem walks to another village, that village will "claim" the iron golem as its dweller.

Attachments

Comments 4

This applies to all raid mobs, not just pillagers.

Instead of updating the bug report itself, I am going to update it using a comment. 

The issue isn't entirely fixed in the 1.19.0.27 preview. Instead, two new issues got created:

Observed behavior in 1.19.0.32+ beta/preview

In the 1.19.0.32+ preview, the raiders are taken away from the village like how it was stated in the changelog.

One issue though is, the raiders are not taken away by another village, they will be "lost" by the village with the raid, if they happen to be further than 64 blocks away.

So if you have a platform more than 64 blocks away from the closest POI (POI: Bed, workstation, bell), the raiders are taken away, even if there is not a village present at the platform (See video)

Another issue if you have  separate village closer than 64 blocks. What happens is that the raiders get taken away, but this does not happen instantly. Prior to 1.18.10, raiders were taken by another village instantly, no matter how close they were to village where the raid was, as long as they were inside the other village. 

Currently the raiders get taken away 1 by 1 by the village, instead of all raiders all at once.

Steps to reproduce 

For platform that is further than 64 blocks away

  1. Open

[media]
  1. Give yourself bad omen with the command block right from the villager

  2. Wait until 1 raid has spawned and go to the top of the platform

For platform with village closer than 64 blocks

  1. Open

[media]
  1. Flick the lever on the left of the village. This will spawn a platform right above your head.

  2. Give yourself bad omen with the command block right from the villager

  3. Wait until 1 raid has spawned and go to the top of the platform

Expected behavior

For platform that is further than 64 blocks away

A village first has to be present so the raiders are taken by that village. After that a new wave starts

 

For platform with village closer than 64 blocks

Raiders get instantly taken away and a new wave spawns

Observed behavior

For platform that is further than 64 blocks away

A new wave getting started immediately, while there is no village present

 

For platform with village closer than 64 blocks

Raiders are taken 1 by 1 away from the raid and after a few seconds, a new wave would spawn, instead of instantly

Media

The (unlisted YouTube) video shows the steps to reproduce and the observed behavior: https://youtu.be/1mq5W3sn7xE

Is this still an issue for you?

I am able to reproduce this in 1.21.21 and the 1.21.30.22 Preview and have added the versions 

ItsRichHeart

(Unassigned)

683489

Confirmed

Multiple

1.19.10.24 Preview, 1.19.10.20 Preview, 1.18.32, 1.18.10.24 Beta, 1.18.12 Hotfix, 1.19.0, 1.19.2 Hotfix, 1.21.30.22 Preview, 1.21.21 Hotfix

1.19.0.27 Preview, 1.19.0.26 Beta

Retrieved