The weather fog In all mesa, desert and savanna variants does not apply when given custom weather fog.
I have provided a custom fog pack that makes all the water surface color fog and weather fog the same so any biomes that have not got the same color can be seen.
{
"format_version": "1.16.100",
"minecraft:fog_settings": {
"description": {
"identifier": "vocktilesfog:custom_test_fog_desert"
},
"distance": {
"air": {
"fog_start": 0,
"fog_end": 0.85,
"fog_color": "#7354ff",
"render_distance_type": "render"
},
"water": {
"fog_start": 0,
"fog_end": 20,
"fog_color": "#ff54ee",
"render_distance_type": "fixed"
},
"weather": {
"fog_start": 0,
"fog_end": 100,
"fog_color": "#54ff7c",
"render_distance_type": "fixed"
}
}
}
}
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Comments 11
Probably but fog can form in deserts also.
https://en.wikipedia.org/wiki/Fog_desert
so it makes no sense why the ability for weather based fog in deserts is disabled if that is the intended mechanic.
It makes sense for weather fog to be disabled in the nether and end as they are outside of the overworld and have no weather events.
Thank you for your report!
However, this issue has been temporarily closed as Awaiting Response.
Is this still an issue in the latest version? If yes, can you please add it to the affected versions (or mention it if you are not the reporter)?
This ticket will automatically reopen when you reply.
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What would be the expected result? The sky retaining the rainy fog in savanna (which would result in green sky with the pack turned on), even if there is no rain?
This ticket will automatically reopen when you reply.
yes this still reproduces for me and in the latest beta, both draw distance and the color does not apply in the latest beta.
[media]I set the weather color to be pink and the draw distance to fixed and both have not shown in the latest beta
as you can see the code works for the air as that is what is shown and it also works for water but the rain it does not despite thunderclouds in the sky.
you are requesting "weather fog in biome the no rain" which is invalid because it is a feature request for custom behavior purposes
These types of requests should go to feedback.minecraft.net
Can confirm, affects 1.20.51.
View the attached video for more clarity on what the bug is, and how to reproduce.
[media]Steps to reproduce:
Import and activate the mcpack.
Join a world, run the following command, and teleport to the given coordinates.
/locate biome savanna
Once in the savanna, locate the nearest adjacent biome that isn't of a warm/hot climate.
Type the following command:
/weather rain
Stand for a few seconds in each biome; observe and compare.
Observed results:
When the weather is set to rainy in a biome in which there cannot be any rainfall (in this case, a savanna biome), there will be no visible weather fog.
Expected results:
The weather fog function should work in every biome, regardless of climate, as weather as a whole applies globally.
Thank you for your report!
After consideration, the issue is being closed as Working as Intended.
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This may be intended because hot biomes do not get rain. The weather fog is probably intended to emulate lower visibility in rainy weather.