mojira.dev
MCPE-170969

Swimming mechanics have been altered to where you have to look up at the sky to take a breath

1.20.10.20 Swimming now forces the user to look towards the sky or break his swim form or lose air bubbles.

Steps to Reproduce:

  1. In Survival mode, go underwater

  2. Swim to the surface and stick your head out of the water

Observed Results:
The player continues to lose air bubbles.

Expected Results:
The player shouldn't lose air bubbles.

Video:

[media]

Related issues

BDS-18442 Skim swim do damage MCPE-171856 Cannot breathe when swimming at surface with head out of water MCPE-172831 Drowning while swimming above water MCPE-172916 Can't breathe while swimming with head above water. MCPE-173062 Can't breathe on the surface of the water while swimming MCPE-173124 Drowning while face is out of water while swimming MCPE-173127 I'm drowning while swimming in the surface MCPE-173141 Can no longer swim on top of water(sprint swim) without drowning. MCPE-173160 Choke while swimming MCPE-173271 Airbubbles going down MCPE-173282 Drown while in swim mode above water MCPE-173332 Can't breath while swimming under the surface of water MCPE-173367 When you’re swimming above water it still acts as if you’re under water MCPE-173471 Swimming on the surface of water is not breathable MCPE-173563 Player does not get oxygen when swimming horizontally at the surface MCPE-173723 When swimming, players don't regain air despite the head being above water. MCPE-173962 bubbles are consumed when they shouldn't MCPE-174040 Glitches a lot MCPE-174446 When I swim, the first person has already left the water, but the oxygen one is still falling MCPE-174669 Swimming with Head Above Water Causes Drowning MCPE-179253 Suffocating outside of water

Attachments

Comments

migrated
[media][media]
PetCarnelian

Hi, I am noticing another issue that seems to go along with this one, since both started happening at the same time: when rising to the surface with space bar, while swimming, occasionally the character will flop a little at the water surface before coming up or out of the water. This is especially if looking straight forward while swimming.

migrated

i’m not sure if this is a bug or a new intended mechanic, but it definitely is happening. all of swimming is just weird and different now the past twoish❓ weeks and it is especially a lot trickier to exit water deeper than two blocks. the player seems uncontrollable almost during this time and just kinda wiggles around and either responds too little to input or what seems like far too strongly, as just tapping up or forwards will either do nothing or absolutely rocket me uncontrollably in that direction.

migrated

@Ange   Same. When I come out of the water it flickers for a second before I get onto land.

migrated

Can confirm this began with the 1.20 release - Bedrock for Android.

Tacman215

This doesn't seem to be fixed in the newest update. I updated to 1.20.3 on Bedrock Edition and tried to see if it was fixed only to have it continue to not work. I recorded a video demonstrating this:

[media]

I don't have any addons enabled that should/would conflict, though, just in case, I tested within a fresh flat world with no addons aside from a music replacer, (sorry). My findings were that, although it'd sometimes work as intended, it would typically show the same results as my attached video.

Edit: The issue might be based upon the way in which we start swimming. I typically jump in the water, sink a bit, then start swimming and rise to the surface. Running into the water and directly transitioning to the swim animation may be the key difference, with one working and the other still bugged. Hopefully this helps.

Edit 2: I believe I found the issue. Holding the jump button while you're swimming on the surface of the water causes you to start draining oxygen, whereas not doing so allows you to go slightly higher. In fact, holding the jump button won't allow you to swim high enough to get oxygen unless you exit the swimming animation, therefore, if you swim up from deep in the water, holding the jump button, you could potentially suffocate unless you exit the animation or stop pressing jump. This is probably a separate, but related, bug.

migrated

This issue is definitely related to MCPE-170087

Swimming mechanics on mobile platforms are jacked and have been since an update months ago.

Please go to that issue to see my very detailed description. 

I'm at a loss as to way Mojang doesn't seem to understand our issue. 

migrated

Perhaps this is intended behavior but I was certainly confused by what was going on. I was all out of bubbles and couldn't see that I was taking damage from drowning while surface swimming to shore. Version 1.20.30.

migrated

(Unassigned)

1051208, 1162090

Confirmed

Multiple

10

1.20.20.21 Preview, 1.20.10.23 Preview, 1.20.10.20 Preview, 1.20.10, 1.20.11 Hotfix, 1.20.12 Hotfix, 1.20.13 Hotfix, 1.20.15 Hotfix, 1.20.62 Hotfix

1.20.20.22 Preview, 1.20.30, 1.20.80.23 Preview, 1.20.80

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