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MCPE-171517

Some distance will cause the piston arm to disappear/not load properly

Some distance can cause the piston arm to disappear/not load properly, and this is most obviously affected by the simulated distance, especially when the simulated distance is 4.
For example, if I look at the piston in (-15, -32), you will find a piston without a piston arm,

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GoldenHelmet

Piston arms are tile entities and have the same render render distance as other tile entities such as chests. This is a Level of Detail optimization. Tile entities use much more processing power to render: see MCPE-157252.

LORENTZE

(Unassigned)

Unconfirmed

Multiple

Windows 11 22H2

ChunkRendering, Piston, chunck, chunck-teleportation, pistol, piston-bug

1.20.30.20 Preview, 1.20.20.23 Preview, 1.20.20.20 Preview, 1.20.10.23 Preview, 1.20.10.21 Preview, 1.19.83 Hotfix, 1.20.0, 1.20.1 Hotfix, 1.20.12 Hotfix, 1.20.13 Hotfix

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