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MCPE-171526

Sculk sensors don't detect some game events post-1.20.10.20

Summary:
Sculk sensors don't detect some game events post-1.20.10.20 (MCPE-156199) as follows:

  • Stripping oak, spruce, birch, jungle, acacia and dark oak woods (strip logs and other woods emits vibrations correctly)

  • Close chest boats/rafts and minecart (MC-210707)

  • Horses Kicking (MC-207522)

  • Collecting fishes, axolotls and tadpoles with water buckets (MC-212503)

  • Cleaning items in water cauldrons (MC-212428) (They also don't detect dying leather armor on cauldrons, use dyes to change water cauldron coloration and use cauldrons with potions to type arrows)

  • Minecarts in movement (without any entity riding it) (MCPE-170659)

  • Nametags being used (MC-213585 fixed as WAI but cause vibrations on java)

  • Directly breaking fire (MC-207417)

  • Throwing eyes of ender

It breaks parity with Java.

Steps to reproduce:

  1. Do the game events mentioned with the sculk sensors next to it.

  2. Check as to whether or not sculk sensors detects it.

Observed results:
Sculk sensors don't detect it.

Expected results:
Sculk sensors should detect it.

Comments 2

The Minecarts in movement without riding entities is already i tracked 

After 1.20.40.20 sculk sensors only don't detect horses kicking and stripping oak, spruce, birch, jungle, acacia and dark oak woods. Also totem of undying activation (MC-261427) and turtles clearing away sand (MC-215768) are now detectable on java and are not detectable on bedrock.

[Mod] EVGENSYPERPRO

(Unassigned)

965240

Confirmed

Windows

vanilla-parity

1.20.10.21 Preview, 1.20.0, 1.20.1 Hotfix

Retrieved