I have a villager trading hall at y = 33 and the slimes never spawned here before but now I can't stand there and trade the slimes are annoying I've had this hall since 1.17.
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My world has experimental turned on from caves and cliffs part 2.
The slimes were only spawning on one part so I had blocked that chunk off with a wall but now they seem to be spawning on the other side of the wall not and they never did before. I've included a couple screenshots. In the screenshot I am facing south east from the north west corner.
The second screenshot is marking where the slimes have been spawning.
They only spawned on the other side of the west wall but it seems that they have shifted to start spawning here.
no way to see chunk borders on bedrock . ~
A friend and I are both working on separate projects where slimes are spawning around us, I have confirmed that my project is in face in a slime chunk using chunkbase. However my friend has marked out all the chunks in his area and walled off the one where the slimes are spawning with glass, which is -47, 225 to -33, 239 however according to chunkbase, the actual slime chunk is at -63, 225 to -49, 239 so they are spawning one chunk to the east of where the slime chunk is and from watching them spawn, they aren’t just spawning and going through the glass either. Since my project is in 1.20 generation and the slime chunk was confirmed there, but the inconsistency is in older chunks, I wonder if older slime chunks got accidentally shifted somehow
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Could you please export and attach a world where this issue can be observed?
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Slimes spawn below Y = 40 in specific chunks in Bedrock Edition, but they will not spawn if the monster cap is full. Is it possible that you cleared out some nearby monsters recently? Otherwise, please give the approximate X and Z coordinates where slimes are spawning.