mojira.dev
MCPE-172365

Wither continues to spin instead of facing its target.

Steps to Reproduce:

(the attachment has the world)

  1. find a place without mob

  2. activate a repeating_command_block with execute as @e[type=!player,type=!snowball] at @s run tp ~~~ 

  3. /summon wither ~~~

  4. /summon snow_golem ~ ~2 ~2

Observed Results:

  • Most of the time,the wither faces to the snow golem.It will keep under 1.20.1,but in this edition the wither spins sometimes.

  • It doesn't a rendering error and the sight spinning has make a lot of wither cages unsafe

Expected Results:

When a wither has a only target,it will face to the target forever.

Guess:

Interrupt of wither's target

Addition:All preview edition have solved this issue but other editions not(2023.12.18)

 

Linked issues

Attachments

Comments 9

Why do you think the Wither should not target other mobs?
What do you expect it to do instead?

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I can't reproduce the issue in 1.21.1 (it seems like it got fixed). Is it still an issue for you in the latest beta or stable release?

it still a issue in my test of 1.21.1,maybe your test time too short to reproduce.(about a few minutes)

I could confirm in latest preview, This probably spins with out /tp command when near covered the bedrock box setup.

Does MCPE-157761 describe your issue? Seems like a generic AI freeze problem.

This ticket will reopen when you reply.

Maybe MCPE-157761 has little relationship to this.That relates to move AI but this about spin AI.Besides,a freeze should make a stable eyes line instead of spinning.

In my opinion,this issue takes place because of wither location movement AI,movement is OK but view also following is unomal,so a binding of movement and view is a error

Maybe MCPE-44178 has little relationship to this.That just like a render error.

Vorizde

(Unassigned)

439879

Confirmed

Multiple

Win10

1.20.1 Hotfix, 1.20.50, 1.20.51 Hotfix, 1.21.20.21 Preview, 1.20.60, 1.21.1 Hotfix

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