In the Java version, the portal room is properly connected to other corridors, but in the bedrock version it is not properly connected and the strongholds do not spawn correctly.
Attachments
Comments 9
My English is not very good, I may not have used the right words. I uploaded a video and it explains the problem. Compared to Java, many worlds have strange strongholds like this.
Looks like this is a duplicate of MC-188358, where strongholds don't always generate indents at the correct locations in 5-way crossings. For example, in this video, the "indents" that indicate "hidden rooms" are supposed to be located where the "hidden rooms" are. This also happens on Bedrock Edition.
@bc185 By duplicate, you mean Bedrock Edition version of that report? I don't get how can a MCPE issue duplicate a Java Edition issue...
Does MCPE-178944 describe your issue?
I don't think so, this issue is about stronghold's corridor been generated weirdly, although the seed and coordinates needed to reproduce this are still missing.
@invisible826 I am not saying it is a duplicate of a Bedrock Edition report. I am just saying that from what I can tell, it appears like the Java Edition bug I mentioned also seems to occur on Bedrock. Also, if you look at the file 'Minecraft 15.08.2023 23_05_26.png', you will see a small portion of a 5-way crossing, and possibly an indent on the same wall, which is what led me to suspect that this is MC-188358.
I do not understand what you mean by "it is not properly connected and the strongholds do not spawn correctly." From the attached screenshots it looks like you have traced a path through the stronghold to the portal room. What exactly is the problem?