This issue exists since 1.20.10, while I hoped it would get fixed but it doesn't. The issue is about fancy graphics related thing.
During sessions, the game starts stuttering for awhile then crashes after/under 10 minutes, playing on multiplayer like cubecraft is the same but below 5 minutes as during testing.
This also somehow causes memory leaks to the point my OS crashes and causing my wallpaper fallback into stock ones and forced restart by its own, the issue exists even my old android device (android 10).
Turning Fancy graphics off fixed that issue entirely. No memory leaks, no stuttering, no crashes. can be played for really long sessions. Once again, This issue does not occurs in below 1.20.10
I cannot record anything due to memory leaks and therefore crashing my screen recorder.
This might be critical since some people are unable to play the game without turning fancy graphics off or without knowing the issue, and I hope there'll be hotfix for this.
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I'm assuming this occurs on most mali-gpu devices since I don't see adreno users has it. Most of my devices were mali-gpu based and has that issue.
I'm assuming this occurs on most mali-gpu devices since I don't see adreno users has it. Most of my devices were mali-gpu based and has that issue.
Do you have the deferred renderer enabled (MCPE-173934)?
I'm not sure if this is relevant or the same issue, but I have an issue where the game is taking almost all of my device's memory (16 GB).
Someone should add versions 1.21 and 1.21.10, as this bug still exists with the new feature update. It should be mentioned that this is not exclusive to Android. It seems to happen on Windows 10/11 too.
Someone should add versions 1.21 and 1.21.10, as this bug still exists with the new feature update. It should be mentioned that this is not exclusive to Android. It seems to happen on Windows 10/11 too.
Even after being forced to update to the latest official version 26.32, the issue still persists.
The game is running completely vanilla – no mods, no texture packs, no resource packs at all.
Yet the Minecraft process keeps behaving as if it is stuck in a perpetual "loading" state, with CPU usage constantly close to 100% even after the world has fully loaded and even when idling in the background.
Even when the game is minimized or running in the background (not actively playing), the Minecraft Win10 process still keeps CPU usage close to 100%, causing the whole system to lag.
"We all know Vibrant Visuals is low on CPU usage on PC. Check out the video demo and you'll see the issue.”