The red tint when you deal or take damage in Bedrock Edition is more saturated than java edition, it looks weird. I am not sure if it is a bug, so let me know if it isn't.
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We're tracking this issue in MCPE-172437, so this ticket is being resolved and linked as a duplicate.
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Yeah, both are on 75%. I made a 3x3x3 room and put 2 torches in there, i think Java may have different light system, that's maybe why it looks different, I played both Java and Bedrock for many years and it is easy to see that the red tint is different, but again, I'm not sure if it is a bug or if it is intended.
It looks like the brightness setting is different in your screenshots. Did you try comparing with the same brightness setting?