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MCPE-178923

Boggeds with melee weapons give the player slowness effect instead of poison effect

When you giving the bogged a sword, and then attacking you, you will receive the 10 seconds of slowness effect instead of poison effect.

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Confirmed, Which bogged has an slowness effect occurred, Also affects android.

Steps to reproduce

  1. Summon a bogged with can pick up items.

  2. Giving it a sword or using by commandΒ 

    /replaceitem entity @e[type=bogged] slot.weapon.mainhand 0 iron_sowrd
  1. Switch the gamemode to survival.

  2. Let the bogged attacking you.

Observed result, The bogged has receive the slowness effects instead of poison effect.

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We're tracking this issue in MCPE-178884, so this ticket is being resolved and linked as a duplicate.

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4ebugger

(Unassigned)

Unconfirmed

Windows

1.20.70.24 Preview

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