When u fall of a high Y level then u hit an entity with the new mace u can't hit it and u will get fall damage before u even kill it cause of little lag that happen when u hit it with the mace, make it completely useless on android devicesΒ
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Is this lag that specifically occurs when using the mace, or are you referring to lag in general on Android devices that would make using the mace impossible?

Try The mace while falling from Y = 400, then u will notice lag because game is rendering the entities and processes their behaviour ( i have sd 870 with 6gb ram ) when u get close to the ground and mobs appears then u click a mob in split of second u won't deal any damage to its like its hitbox dosen't exist at all , then a lag for split second then new Died! Screen and so on

Try The mace while falling from Y = 400, then u will notice lag because game is rendering the entities and processes their behaviour ( i have sd 870 with 6gb ram ) when u get close to the ground and mobs appears then u click a mob in split of second u won't deal any damage to its like its hitbox dosen't exist at all , then a lag for split second then new Died! Screen and so on

Try The mace while falling from Y = 400, then u will notice lag because game is rendering the entities and processes their behaviour ( i have sd 870 with 6gb ram ) when u get close to the ground and mobs appears then u click a mob in split of second u won't deal any damage to its like its hitbox dosen't exist at all , then a lag for split second then new Died! Screen and so on

Try The mace while falling from Y = 400, then u will notice lag because game is rendering the entities and processes their behaviour ( i have sd 870 with 6gb ram ) when u get close to the ground and mobs appears then u click a mob in split of second u won't deal any damage to its like its hitbox dosen't exist at all , then a lag for split second then new Died! Screen and so on

Thank you for your report!
We're tracking this issue in MCPE-175116, so this ticket is being resolved and linked as a duplicate.
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Thank you for your report!
We're tracking this issue in MCPE-175116, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
π Bug Tracker Guidelines β π¬ Community Support β π§ Mojang Support (Technical Issues) β π§ Microsoft Support (Account Issues)
π Project Summary β βοΈ Feedback and Suggestions β π Game Wiki
-- I am a bot. This action was performed automatically! The ticket was resolved by one of our moderators, and I left this message to give more information to you.

This issue happends very commonly in survival mode. In creative mode as of 1.21.10, the mace's lag has been reduced to an amount that is playable. Except in survival mode, this issue still occurs.Β
(note: Survival mode in general is very laggy on android, when being attacked by mobs, their attack range is somehow extended. Becuase of this, it makes fighting and attacking harder in general)
Β

This issue happends very commonly in survival mode. In creative mode as of 1.21.10, the mace's lag has been reduced to an amount that is playable. Except in survival mode, this issue still occurs.Β
(note: Survival mode in general is very laggy on android, when being attacked by mobs, their attack range is somehow extended. Becuase of this, it makes fighting and attacking harder in general)
Β