mojira.dev
MCPE-179689

With the new control UI, it is impossible to continuously move and down in water without switching where fingers are touching on the screen

 it is impossible to continuously move and down in water without switching where fingers are touching on the screen

Please let players have a choice whether or not using the new control buttons


Additional information from this comment:

Steps:

  1. Go into any body of water where player sinks down at least 3 blocks or more - to switch controls to “swim” mode.

  2. Press the up arrow button on the right side to swim up.

  3. Continue holding down the “up” button to tread water above water line (see attached video SinkingNotSwimming)

Expected behavior:

  • Player bobs above water and can breathe.

Observed behavior:

  • Player starts sinking under water despite finger not having moved away from up button.

In video SinkingNotSwimming, you might be able to see that I’m touching the Up swim arrow. You can see the arrow highlight before it immediately un-highlights and I sink. In fact, I’m actually using 3 digits here. Left thumb on left direction arrows for direction, right thumb to try to stay above water, right index finger to swivel my view and look for my boat. Although you can’t tell, my thumbs never leave position.

Lastly, I attached a video, SortOfSwimmingAboveWater, where I did manage to keep my head above water while moving forward. It was a tricky 3 finger combo move that involved me keeping all fingers pressed down in the direction I wanted to go.

I had times where I was being attacked while trying to swim above water. The 3 finger attack combo meant I could either swim or attack, but not both at the same time.

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not only that but in creative, trying to fly then fall its a lot more harder to do and also sometimes when you tap the buttons, you might end up placing a block making it extremely annoying.

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not only that but in creative, trying to fly then fall its a lot more harder to do and also sometimes when you tap the buttons, you might end up placing a block making it extremely annoying.

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Although this bug, as it’s laid out in the description, is a duplicate of MCPE-178387 (and others), the title, I believe, describes a legit bug that’s separate from any issues with the new button size/positioning.

The bug has to do with new unexpected behavior when in swimming mode (and probably in fly mode as user klent mentioned).

Steps:

  1. Go into any body of water where player sinks down at least 3 blocks or more - to switch controls to “swim” mode.

  2. Press the up arrow button on the right side to swim up.

  3. Continue holding down the “up” button to tread water above water line (see attached video SinkingNotSwimming)

Expected behavior:

  • Player bobs above water and can breathe.

Observed behavior:

  • Player starts sinking under water despite finger not having moved away from up button.

In video SinkingNotSwimming, you might be able to see that I’m touching the Up swim arrow. You can see the arrow highlight before it immediately un-highlights and I sink. In fact, I’m actually using 3 digits here. Left thumb on left direction arrows for direction, right thumb to try to stay above water, right index finger to swivel my view and look for my boat. Although you can’t tell, my thumbs never leave position.

Lastly, I attached a video, SortOfSwimmingAboveWater, where I did manage to keep my head above water while moving forward. It was a tricky 3 finger combo move that involved me keeping all fingers pressed down in the direction I wanted to go.

I had times where I was being attacked while trying to swim above water. The 3 finger attack combo meant I could either swim or attack, but not both at the same time.

 

migrated

Although this bug, as it’s laid out in the description, is a duplicate of MCPE-178387 (and others), the title, I believe, describes a legit bug that’s separate from any issues with the new button size/positioning.

The bug has to do with new unexpected behavior when in swimming mode (and probably in fly mode as user klent mentioned).

Steps:

  1. Go into any body of water where player sinks down at least 3 blocks or more - to switch controls to “swim” mode.

  2. Press the up arrow button on the right side to swim up.

  3. Continue holding down the “up” button to tread water above water line (see attached video SinkingNotSwimming)

Expected behavior:

  • Player bobs above water and can breathe.

Observed behavior:

  • Player starts sinking under water despite finger not having moved away from up button.

In video SinkingNotSwimming, you might be able to see that I’m touching the Up swim arrow. You can see the arrow highlight before it immediately un-highlights and I sink. In fact, I’m actually using 3 digits here. Left thumb on left direction arrows for direction, right thumb to try to stay above water, right index finger to swivel my view and look for my boat. Although you can’t tell, my thumbs never leave position.

Lastly, I attached a video, SortOfSwimmingAboveWater, where I did manage to keep my head above water while moving forward. It was a tricky 3 finger combo move that involved me keeping all fingers pressed down in the direction I wanted to go.

I had times where I was being attacked while trying to swim above water. The 3 finger attack combo meant I could either swim or attack, but not both at the same time.

 

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absolutely this! ive been playing the same way for near ten years and with one single minor update, they made the game almost unuseable. on my tablet, the directional buttons are tiny now and if i want to make them bigger, i have to move them over the centre of my screen. please give us the option to change it back, like was done with the classic textures and other options!

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absolutely this! ive been playing the same way for near ten years and with one single minor update, they made the game almost unuseable. on my tablet, the directional buttons are tiny now and if i want to make them bigger, i have to move them over the centre of my screen. please give us the option to change it back, like was done with the classic textures and other options!

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I just got back into playing Minecraft, so I’m already having trouble getting back into the control, and with this added it’s impossible to move fluently anywhere! I really hope this gets fixed, I honestly can’t see myself enjoying playing for a while if I have to ignore muscle memory (probably worded that wrong but whatever)

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I just got back into playing Minecraft, so I’m already having trouble getting back into the control, and with this added it’s impossible to move fluently anywhere! I really hope this gets fixed, I honestly can’t see myself enjoying playing for a while if I have to ignore muscle memory (probably worded that wrong but whatever)

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So how long will it take to fix? now Im afraid to update my minecraft on phone, and I can only play 1.20.70 on computer. It is so inconvenient.

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So how long will it take to fix? now Im afraid to update my minecraft on phone, and I can only play 1.20.70 on computer. It is so inconvenient.

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(Unassigned)

1207773

Confirmed

Multiple

Android 12

1.20.70, 1.20.71 Hotfix, 1.20.72 Hotfix, 1.20.73 Hotfix, 1.20.81 Hotfix

1.21.0.21 Preview, 1.21.0

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