mojira.dev
MCPE-180085

Clouds are always glitching in ray tracing graphics mode

Some sides of clouds constantly flicker and glitch when ray tracing graphics mode is enabled.

Steps to reproduce:
1. Load in a world with clouds and ray tracing enabled (You can use Any ray tracing capable texture pack for this purpose, or use the empty RTX pack I've attached below, which allows you to turn ray tracing on without any modifications.)

2. Clouds may appear normal at first, to reproduce this issue, try to walk around, fly around
Especially close to clouds (similar to the image below)

Observed result:
Keep moving around the world and you will see clouds flickering and some of their sides glitch in and out.

Expected results
Clouds should not flicker. There are moments where clouds are not glitchy and appear normal (such as when you freshly load a world and look at clouds before making any move), expected result is that clouds remain that way and should not flicker.

[media]

My notes: 
This completely ruins clouds for me, to a point where I'd rather turn off clouds completely than to have lots of black lines glitch in and out on top of my screen.

Linked issues

Attachments

Comments 2

Thank you for your report!
We're tracking this issue in MCPE-159474, so this ticket is being resolved and linked as a duplicate.

If you would like to add a vote and any extra information to the main ticket it would be appreciated.

If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.

Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support (Technical Issues) – 📧 Microsoft Support (Account Issues)
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki
-- I am a bot. This action was performed automatically! The ticket was resolved by one of our moderators, and I left this message to give more information to you.

Cubeir

(Unassigned)

Unconfirmed

Windows

Windows 11

1.20.80.23 Preview, 1.20.71 Hotfix, 1.20.72 Hotfix

Retrieved