This is the same issue as MCPE-180267 in which item's that are dropped (from various sources) will slightly jitter midair, leading to a parity issue, as this behavior is not observable in Java Edition.
Steps to reproduce:
Place down a vault and open it
Repeat the process on Java Edition
Compare the animations between both editions
Observed results:
Items ejected from these blocks will jitter midair, unlike in Java Edition.
Expected results:
Items ejected from these blocks should have a smooth animation when dropped, like in Java Edition
Original description:
Whenever items are emitted from such blocks, they always jitter in the air before falling.
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Can confirm, affects 1.20.81 and 1.21.0.26. This is the same issue as MCPE-180267 in which item's that are dropped (from various sources) will slightly jitter midair, leading to a parity issue, as this behavior is not observable in java edition. I've attached a video showcasing this with the vault, but it's true for ominous vaults and trial spawners too.
Steps to reproduce:
Place down a vault and open it
Repeat the process on java edition
Compare the animations between both editions
Observed results:
Items ejected from these blocks will jitter midair on bedrock, whilst on java they will have a smooth and seamless drop animation.
Expected results:
In parity with java, items ejected from these blocks should have a smooth animation when dropped.
Thank you for your report!
After consideration, the issue is being closed as Won't Fix.
Please note that this is not the same as Working as Intended, as this bug report correctly describes behavior in the game that might not be the intended or desirable behavior, but it will not be fixed right now. Sometimes, this is because the issue reported is minor and/or impossible to change without large architectural changes to the code base.
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