mojira.dev

DirtBucket194

Assigned

No issues.

Reported

MC-280272 Falling leaves don't have unique textures Invalid MC-280271 Firefly Bush underside doesn't blend with current biome Duplicate MC-280270 Leaf Litter Generates too densely Invalid MC-272208 Some Parts of Bastion Remnants Generate Over Lava Duplicate MC-272055 The Wither Jitters When Chasing Target Duplicate MCPE-180728 Items emitted from trial vaults / ominous vaults / trial spawners jitter in the air before falling Won't Fix MCPE-180267 Items Dropped from Breaking Blocks Jitter Before Falling Won't Fix MC-195797 Bastions that generate in basalt deltas get destroyed by basalt delta generation Duplicate MCPE-89499 First phase of the wither boss is broken Duplicate MCPE-89164 Wither is broken in bedrock edition Duplicate MCPE-84026 Only small minority of nether ambiance sounds play (parity issue) Duplicate MC-187811 Ender dragon death animation suddenly flashes right after it has ended Fixed MC-183275 Basalt pillars end above the lava in Java Edition but inside of the lava in Bedrock Edition Fixed MC-179232 Crimson roots/warped roots/nether sprouts don't generate in the open field areas in crimson and warped forest biomes Duplicate

Comments

Why won’t this be fixed? It’s a very reasonable bug, I don’t see any logical reason other than pure laziness

This is a bug, as this issue is most likely not intended. So please revert this decision.

This is a bug, as this issue is most likely not intended. So please revert this decision.

This is a bug, as this issue is most likely not intended. So please revert this decision.

why is this invalid? It’s a perfectly reasonable bug report.

Please revert this decision. This could very well be a bug considering similar reports exist, such as MC-279237 and the one that reported that leaf litter cannot be placed on any block other than grass. The feedback site is impossible to reach, and it’s difficult to get one’s voice heard in the discord server.

Still present in 1.20.6 and the most recent 1.21 snapshot (24w20a). I agree that it looks odd when some parts of the structure just float above lava, and I think they should change the spawn height to y = 32 to resolve this, alongside replacing all the air blocks at the lowest level within the structure with lava blocks whenever the structure spawns in lava.

I see no problem with it tying with wooden & stone axe attack speeds. It'd still be very slow, fitting well with the weapon's heavy nature. There's no reason for it to have an attack speed of 0.5, especially when it's incompatible with wind burst, and changing it to 0.8 would be a minor sacrifice, and the mace would still be one of the slowest weapons in the game.

This is not a duplicate but a seperate issue

Still not fixed. It's taking way too long....

Why does it say "resolved"? When there's no resolution? is it a duplicate?

No, that’s about the starting animation. This report is about the fight itself (first phase)