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MCPE-79532

Ambience sounds missing in the nether and water.

On Java Edition: you can hear some ambient sounds when you are on water/oceans or nether that make the game feel more alive. 

The ones that are under the "loop" category they must play all the time in the oceans and nether. Those sounds don't exist for Bedrock. Neither the other ambient sounds like additions and moods exist for the nether and water.

On Bedrock Edition:  On water you don't hear any ambient sounds at all. Not even mood sounds (like in caves or in "pre 1.16.210.51" nether).

On beta 1.16.210.51 most nether sounds were added (with 1.16.210.53 adding them for mobile as well) but it is still missing exactly 16 ambient sounds.

  • Nether Wastes is missing 1 (mood5),

  • Warped Forest is missing 10 (mood 5-9 and creak 1-5) and 

  • Basalt Deltas is missing 5 (ground 4 and active 1-4).

More info about all the ambient sounds can be found here: https://minecraft.wiki/w/Ambience

Notes:
See this comment.

Linked issues

MCPE-190559 Underwater Ambient Sounds Not Playing Resolved MCPE-177892 Warped forest biomes have missing sounds Resolved MCPE-173023 The sound effect of leaving and entering the java water is pretty cool, taking advantage of the parity it could have :) Resolved MCPE-152056 No Ocean Ambient Sound Resolved MCPE-129346 Underwater ambience. Resolved

Attachments

Comments 34

Yes, I can confirm.

Still affects beta 1.16.0.64

Why this needs fixing: The ambient sounds add so much atmosphere and life to the nether and it's sad that the majority of players (bedrock users) won't be able to experience them at launch (if the bug doesn't get fixed before, which I highly doubt).

24 more comments

Still affects 1.20.41

The nether (specially the warped forest) feels incomplete without these sounds, and don't get me started with underwater ambience.

Btw, can you update the link to "https://minecraft.wiki/w/Ambience"?

Can confirm that the ambient sound is still missing today in version 1.21.21

still affects beta/preview version 1.21.30.23 , still no ocean/water ambiance sounds

It is worth noting the following sound files are all unused on Java Edition. They are not called by any sound event:

  • Basalt Deltas:

    • active1

    • active2

    • active3

    • active4

    • ground4

  • Soul Sand Valley:

    • mood8

    • mood9

The other nine sounds mentioned in the report are used in-game and should definitely be added for parity.

I could not find any Java bug report about these sounds being unused, though the unused status is tracked on the wiki.

I thought underwater ambient sounds were only implemented in Java. I can't believe it's a bug. It's probably still not implemented in 1.21.120 (preview version).

Yiannis Siakaris

(Unassigned)

363600, 1445564

Confirmed

Multiple

Ambience, ambient-sound, java-parity, vanilla-parity

1.20.20.21 Preview, 1.18.20.24 Preview, 1.18.20.23 Beta, 1.17.10.20 Beta, 1.17.0.50 Beta, ..., 1.20.41 Hotfix, 1.20.60.23 Preview, 1.20.51 Hotfix, 1.21.50.29 Preview, 1.21.44 Hotfix

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