mojira.dev
MCPE-180756

Fall damage from wind charge applied multiple times after hitting the ground

Steps to Reproduce:

  1. Get wind charges

  2. Launch a wind charge at the ground off a high point and get launched into the air.

  3. Land onto the ground below where you launched the wind charge, so that you'll take fall damage.

  4. Do one of the following:

    1. Continue moving and change your elevation by either falling down another block or jumping onto another block. You will take fall damage again.

    2. Continue moving and jump after landing. You will take fall damage for each jump that you perform.

Observed Results:

Wind charge fall damage is not only applied upon hitting the ground, if landing below the Y-level the wind charge was collided with, but several times, after changing elevation, and most consistently when jumping. At some point, the fall damage stops being applied, for an unknown reason.

Expected Results:

Wind charge fall damage is only applied once upon hitting the ground. Subsequent changes in elevation or jumping should not continue to apply fall damage if the player isn't falling significant distance any more.

 

To get a better understanding of how to reproduce the bug and how the bug works, watch this video: https://youtu.be/vBJ5GJnsMJk

Attachments

Comments 3

Can confirm. The excessive fall damage continues even after death.

Also same issue with Android

Can confirm fixed in 1.21.0.23.

kmb600

(Unassigned)

1225753

Confirmed

Multiple

1.21.0.22 Preview

1.21.0.23 Preview

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