Steps to reproduce
-Imprison a mob
-Make a pillar high enough
-Dress yourself with an elytra
-Take a mace
-Put yourself on survival
-Launch yourself (open the elytra) and dive with the elytra on the mob, hit the mob
Observed results
Your fall damage is not canceled
Expected results
The fall damage should be canceled or diminished
Attachments
Comments 4
This is a valid issue in Java Edition: see MC-269492.
I could confirm in Android, Will be tracking separately for player falldown damage.
Note that for Mace attack damage parity issue, See related to MCPE-179914.
Thank you for your report!
However, this issue has been closed as Working as Intended.
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It's because you aren't taking fall damage when you hit the ground with the elytra open. You take damage from crashing with the elytra, so the mace isn't supposed to cancel the damage out.