mojira.dev
MCPE-181173

Teleporting non-player entities between dimensions by commands will cause them appear in wrong position

Teleporting non-player entities between dimensions by commands will cause them appear in wrong position or disappear.

I created a world to test,I succeed get to the destination but that armor stand may not be able to,the results of teleporting armor stand is all in the form below this report.Coordinates with square brackets indicate incorrect positions.

Overworld1=(0,-60,5),Overworld2=(300,60,300),Nether1=(0,80,5),Nether2=(300,80,300),The End1=(105,50,0),The End2=(300,50,300).

The table below shows the results of the armor stand teleport, with the starting point in the first row and the endpoint in the first column.

Β 

Overworld1

Overworld2

Nether1

Nether2

The End1

The End2

Overworld1

-

-

0,-60,5

Not found

0,-60,5

0,-60,5

Overworld2

-

-

Not found

Not found

Not found

Not found

Nether1

0,80,5

[32,128,32]

-

-

0,80,5

0,80,5

Nether2

[0,128,0]

[32,128,32]

-

-

[0,128,0]

[0,128,0]

The End1

105,50,0

105,50,0

105,50,0

105,50,0

-

-

The End2

[96,50,0]

[96,50,0]

[96,50,0]

[96,50,0]

-

-

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Comments 10

Thank you for your report!

However, this issue has been temporarily closed as Awaiting Response.

Is this still an issue in the latest version? If yes, could you please add it to the affected versions (or mention it if you are not the reporter)?

This ticket will automatically reopen when you reply.

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Edit: after additional testing, I've been unable to locate the armor stands that were teleported to a different location, as such, I'm only able to reproduce MCPE-161491. My apologies.

I tested in 1.21.51,the position of The End2 teleport to Overworld1 became correctly after update,then nothing else has changed.

I tested in 1.21.51,the position of The End2 teleport to Overworld1 became correctly after update,then nothing else has changed.

This bug still exists in version 1.21.131.

This bug also affects the teleport() and tryTeleport() methods of the Entity Class in the Script API, when a different dimension is specified in TeleportOptions than the current one.

Can confirm.

Steps to reporduce:

  1. Load the attached test.mcworld file.

  2. Summon an armor stand by pressing the button on the command block in front of you.

  3. Teleport yourself and the armor stand to β€œNether 2” by pressing the button on the command block that’s labelled as tp @e nether 300 80 300.

  4. Once in the nether, run the following command: tp @s -1 128 0.

Expected result:

Both the player and the armor stand should be able to successfully be teleported to the exact same position when being teleported/warped between dimensions.

Actual result:

Only the player gets teleported to the correct position; the armor stand will be teleported to a different set of coordinates within the current dimension.

This issue has been reviewed by our team.

Please add new, relevant information if it helps us understand or reproduce the issue. To show that you’re affected, use the vote feature rather than commenting.

If a fix is implemented, it will be listed in our official changelogs.

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Thank you for your report!
After consideration, the issue is being closed as Working as Intended.

Please note, that mechanics of the game may change between updates.
Things such as graphics, sounds, world creation, biomes, redstone, villagers, and animals may not work the same in current versions.

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(Unassigned)

1628509

Community Consensus

Multiple

Android 14,Windows 11

1.20.80, 1.20.81 Hotfix, 1.21.60.24 Preview, 26.21 Hotfix

26.50.22 Preview

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