Teleporting non-player entities between dimensions by commands will cause them appear in wrong position or disappear.
I created a world to test,I succeed get to the destination but that armor stand may not be able to,the results of teleporting armor stand is all in the form below this report.Coordinates with square brackets indicate incorrect positions.
Overworld1=(0,-60,5),Overworld2=(300,60,300),Nether1=(0,80,5),Nether2=(300,80,300),The End1=(105,50,0),The End2=(300,50,300).
The table below shows the results of the armor stand teleport, with the starting point in the first row and the endpoint in the first column.
Β | Overworld1 | Overworld2 | Nether1 | Nether2 | The End1 | The End2 |
|---|---|---|---|---|---|---|
Overworld1 | - | - | 0,-60,5 | Not found | 0,-60,5 | 0,-60,5 |
Overworld2 | - | - | Not found | Not found | Not found | Not found |
Nether1 | 0,80,5 | [32,128,32] | - | - | 0,80,5 | 0,80,5 |
Nether2 | [0,128,0] | [32,128,32] | - | - | [0,128,0] | [0,128,0] |
The End1 | 105,50,0 | 105,50,0 | 105,50,0 | 105,50,0 | - | - |
The End2 | [96,50,0] | [96,50,0] | [96,50,0] | [96,50,0] | - | - |
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Edit: after additional testing, I've been unable to locate the armor stands that were teleported to a different location, as such, I'm only able to reproduce MCPE-161491. My apologies.
I tested in 1.21.51,the position of The End2 teleport to Overworld1 became correctly after update,then nothing else has changed.
I tested in 1.21.51,the position of The End2 teleport to Overworld1 became correctly after update,then nothing else has changed.
This bug also affects the teleport() and tryTeleport() methods of the Entity Class in the Script API, when a different dimension is specified in TeleportOptions than the current one.
Can confirm.
Steps to reporduce:
Load the attached test.mcworld file.
Summon an armor stand by pressing the button on the command block in front of you.
Teleport yourself and the armor stand to βNether 2β by pressing the button on the command block thatβs labelled as
tp @e nether 300 80 300.Once in the nether, run the following command:
tp @s -1 128 0.
Expected result:
Both the player and the armor stand should be able to successfully be teleported to the exact same position when being teleported/warped between dimensions.
Actual result:
Only the player gets teleported to the correct position; the armor stand will be teleported to a different set of coordinates within the current dimension.
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After consideration, the issue is being closed as Working as Intended.
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