When the drowned swimming, the hitbox is on their head instead on the center of their model, as the model isn't centered properly when swimming, this is very noticeable when the drowned start to spinning in circle
Step to Reproduce:
1. Spawn Drowned, move 5-6 block from Drowned and then spawn Villager
2. Wait until the Drowned start swimming towards the Villager
Expected Result:
Drowned model centered properly when swimming
Observed Result:
Drowned model isn't centered properly
Attachments
Comments 7

A Drowned spinning is covered in MCPE-45645
This could be confirm for hitbox origins.
Yeah i know that Jervie, I attached those video that showing the Drowned rotate in circle just for reference, as the model offset is very noticeable when those behaviour happens
I don't think so, as they actually uses the same animation in 1.4, the only make it different is their hands position/rotation, both of them have the same problem too, the models become offset for player on 1.13 and for drowned on 1.16, while the player one got fixed in 1.20.10 beta/preview, the drowned one isn't and still have the offset issue until now.
Thank you for your report!
However, this issue has been temporarily closed as Awaiting Response.
Is this still an issue in the latest version? If yes, could you please add it to the affected versions (or mention it if you are not the reporter)?
This ticket will automatically reopen when you reply.
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