mojira.dev
MCPE-185960

Trial spawners that have had spawn eggs used on them revert to their initial state after their cooldown expires

Just updating this as I've figure out the exact issue

  • Get a Trial Spawner or save a structure with a Trial Spawner in it

  • Place the Trial Spawner or load it from a Structure Block

  • Use a Spawn Egg on it

  • Defeat all mobs in the Trial Spawner

  • Wait 30 minutes for the reset (The pinned comment says you have to go into creative during this time)

  • You will notice that it either has no mob or has the original mob spawning instead of what you put into it

While I haven't tested it on ones in a trial chamber this likely is an issue on them as well.

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Comments 17

Are you definitely killing all the mobs?

@unknown: If they didn't kill all of the mobs the trial spawner wouldn't deactivate in the first place.

I can confirm that I'm killing all the mobs, you literally can't get loot if you don't finish it

Ok I have an update to the exact issue, if you use spawn eggs specifically it will revert the mob upon completion to either what is was before or nothing depending on if you placed it through a structure block or yourself. This probably applies to natural trial spawners. I'm gathering video to show the issue.

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I agree, if you want to set up something for an adventure map, just use structure blocks and put them in that way. Since the data for the trial spawners from there works fine outside of changing it with spawn eggs currently.

Still having this issue and reloading the world does not work. I watched Nick Stories videos and notice that, when he is using a structure block, the trail spawner reverted to Zomibies in place of the Glow Squid or Cow he placed in. Nick Story, did you place the spawner as a zombie before the structure block? I am trying to see if there is a way to have the sturcture block remeber the mob placed so that I can use the trail spawners as intended until this is fixed. Thanks for the help!

Still having this issue and reloading the world does not work. I watched Nick Stories videos and notice that, when he is using a structure block, the trail spawner reverted to Zomibies in place of the Glow Squid or Cow he placed in. Nick Story, did you place the spawner as a zombie before the structure block? I am trying to see if there is a way to have the sturcture block remeber the mob placed so that I can use the trail spawners as intended until this is fixed. Thanks for the help!

This issue is still occuring in 1.21.51 and needs to be reopened. Still happening in my worlds

I’m having the same issue

Yur4

(Unassigned)

1263745

Community Consensus

Multiple

Windows 11

1.21.40.21 Preview, 1.21.21 Hotfix

1.21.50.28 Preview, 1.21.50

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