mojira.dev

Lyndsbal

Assigned

No issues.

Reported

MCPE-190372 Render Distance resets to max on Windows Community Consensus MCPE-189784 Players can still strip wood and dig paths over deny blocks. Duplicate REALMS-12209 Axolotls and other water mobs can't be caught in a water bucket Awaiting Response MCPE-186484 Player-Placed Trial Spawners corrupted after cooldown Community Consensus MCPE-185981 Tick Speed appears to be decreased Incomplete MCPE-167408 Frogs jump through blocks with doors on them Duplicate

Comments

As mentioned in the related issue this is still happening in 1.21.51

This issue is still occuring in 1.21.51 and needs to be reopened. Still happening in my worlds

Still an issue in release 1.21.44

Does this happen without the texture pack?

MCPE-185960 relates to the issue but does not clearly match this issue, since it has to do with ominous events and player-placed spawners. MCPE-185960 is related to naturally-generated spawners that were reassigned a mob. I was not seeing this issue with non-ominous fights with player-placed trial spawners.

An update: I found that it actually was a command block causing lag, a very specific one; it was a repeat command that tested for players that had one of a specific tag and none of another. Not sure if that's supposed to be causing so much lag.

Hi, I am suffering a similar issue in version 1.21.21. I have loads of commands on my world (not a server) and the tick speed appears to be cut in half. Breaking blocks also has a small delay as well.

This is happening on windows where opening the realms stories feed will occasionally crash the game, but not upon opening the realm. Should I create a separate ticket for this?