mojira.dev
MCPE-18689

Some custom player behaviors from add-on only apply to host player

When adding the "hurt_when_wet" attribute to the player.json in a behavior pack. The rule only seems to affect the host player and does not apply to other players. (I noticed that the Health setting did not apply to other players too.) Other attributes, such as fall_damage, damage_sensor, breathable seem to work correctly for all players.

This is important for creating mini-games and making sure all players are equal.

Comments 2

Is this still happening in 1.0.4.11?

Cleaning up old tickets: This ticket has not been updated recently (1 year+) so is being closed as Cannot Reproduce. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines.

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Brian Dickman

(Unassigned)

Unconfirmed

Windows

Windows 10

0.16.2

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