mojira.dev
MCPE-186970

Player capes rotates way higher up than it should be when facing ordinal directions

When player walking/sprinting, and facing ordinal directions (northeast, southeast, southwest, and northwest), the capes will rotates way higher up when compared to facing cardinal directions (north, south, east, and west)

Steps to reproduce:

  1. Equip any capes

  2. Run: /tp @s ~ ~ ~ 0 0

  3. Start walking/sprinting, the capes rotates correctly

  4. Now run: /tp @s ~ ~ ~ 45 0

  5. Start walking/sprinting, the capes rotates way higher up

Expected results:
Player capes rotates correctly.

Observed results:
Player capes rotates way higher up than it should be.

Attachments

Comments 3

I could confirm in Android.

This may also be related to MCPE-116961 because the cape animation does not match Java. For some reason though, the issue was marked as resolved despite not actually being fixed.

ZazaKrizpy

(Unassigned)

1346606

Community Consensus

Multiple

1.21.60.21 Preview, 1.21.50.25 Preview, 1.21.50.24 Preview, 1.21.50.20 Preview, 1.21.30, , 1.21.50.28 Preview, 1.21.60.24 Preview, 1.21.51 Hotfix, 26.30.20 Preview, 26.13

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