Hello I have a problem with the appearance of monsters in my constructions (mobs tower/creeper farms) there is no monster that appears in them, I also noticed the objects thrown then when we away remains present indefinitely (even after 240 days of play)
I guess there is a problem with natural appearance in player builds
Thank you, I hope you can solve my problem because it’s really not pleasant to be able to use this great game
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Please attach a screenshot of the interior configuration of the builds/farms you're using, as we need to ascertain whether the spawning location is valid. Are you by chance using half slabs as the roof of the structures?

I have a mob farm made according to a guide on the Internet and it has been working properly since version 1.19.51. As for items, they disappear only in loaded chunks, and if you throw an item and leave that place, it will remain in those chunks until you return there

Have you noticed whether mobs have stopped spawning in general elsewhere outside these structures? Do you have any other mob farms nearby that could be contributing to the mob cap? If so, then BDS-5094 may be at play.

no I don't have any other farm and the monsters spawn at night on the ground, I checked on an old survival with a functional farm but not anymore.
I have 4 sheep, 4 cows and 24 villagers nearby

no I don't have any other farm and the monsters spawn at night on the ground, I checked on an old survival with a functional farm but not anymore.
I have 4 sheep, 4 cows and 24 villagers nearby

Are there any underground caves/systems nearby that may be spawning an excess of mobs that never despawn? See MCPE-125111
Otherwise, this is going to be difficult to reproduce without a copy of the world for closer examination. Unfortunately, there isn't any feasible way to transfer a world from Xbox to another device without an active subscription to Realms. In any case, the most you could do is at least give the world seed and coordinates.

I checked there are indeed caves but after lighting them I still don't have a single monster appearing in my structure however on the ground there are enough to demonstrate that I have not reached the limit
seed 2229010591266423951
coordinates -2984 74 4033
can I increase the monster limit on bedrock?

I checked there are indeed caves but after lighting them I still don't have a single monster appearing in my structure however on the ground there are enough to demonstrate that I have not reached the limit
seed 2229010591266423951
coordinates -2984 74 4033
can I increase the monster limit on bedrock?

The issue here is that monsters do not spawn in river biomes. We are tracking the issue at MCPE-161245, so I am resolving this report as a duplicate.