Summary:
In 1.21.31, jumping and landing sounds are controlled by the "Players" audio slider. However, in 1.21.50.20, most of them are now controlled by the "Blocks" audio slider. This is a partial regression of MCPE-116135.
Steps to Reproduce:
Set the "Players" audio slider in Settings > Audio to 0
Jump on any blocks that use the sound events marked with ❌ in the following list:
Sound event | Category |
|---|---|
| Block ❌ |
| Player ✔ |
| Block ❌ |
| Player ✔ |
| Block ❌ |
| Player ✔ |
| Block ❌ |
| Block ❌ |
| Block ❌ |
| Player ✔ |
| Player ✔ |
| Player ✔ |
| Player ✔ |
| Block ❌ |
| Block ❌ |
| Player ✔ |
| Block ❌ |
| Player ✔ |
| Block ❌ |
| Block ❌ |
| Block ❌ |
| Block ❌ |
| Block ❌ |
| Block ❌ |
| Block ❌ |
| Player ✔ |
| Block ❌ |
| Block ❌ |
| Player ✔ |
| Block ❌ |
| Block ❌ |
| Block ❌ |
| Block ❌ |
| Block ❌ |
| Player ✔ |
| Block ❌ |
| Block ❌ |
| Block ❌ |
| Block ❌ |
Observed Results:
The jumping and landing sounds can still be heard.
Expected Results:
The jumping and landing sounds should not be heard.
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relates to 1
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Comments 5
Hi!
Does this issue still occur to you?
Can you record some examples of this, if it's still an issue?
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