Block height maps ignore player casted shadows from the sun in the deferred rendering technical preview when enabling subsurface scattering on that block.
Reproduce:
1. Import the attached resource pack (it has a on and off mode in pack settings for comparison).
2. Enable subsurface scattering in the pack settings (on by default) place a grass block and set the time to day, you will see that the height maps ignore player shadows from the sun when the block has subsurface scattering enabled.
Observed:
Block height map texture is still illuminated with a player shadow when standing on a block with subsurface scattering enabled.
Expected:
Height map texture should be affected by player shadows, making it just as dark as the shadows from a block.
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Comments 5

Thank you for your report!
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The addon appears to require a Marketplace addon that does not seem to exist. Are you certain that the addon has been set up correctly?
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@unknown there might be a misunderstanding here, this issue is not an issue with the marketplace or an add on. This is an issue with the deferred rendering pipeline in Minecraft preview and a resource pack that utilizes subsurface scattering on blocks. there is no marketplace content in this report.