mojira.dev
MCPE-187355

Blocks with subsurface scattering enabled cause height maps to ignore player shadows from sun

Block height maps ignore player casted shadows from the sun in the deferred rendering technical preview when enabling subsurface scattering on that block.

Reproduce:

1. Import the attached resource pack (it has a on and off mode in pack settings for comparison).

2. Enable subsurface scattering in the pack settings (on by default) place a grass block and set the time to day, you will see that the height maps ignore player shadows from the sun when the block has subsurface scattering enabled.

Observed: 

Block height map texture is still illuminated with a player shadow when standing on a block with subsurface scattering enabled.

Expected: 

Height map texture should be affected by player shadows, making it just as dark as the shadows from a block.

Attachments

Comments 5

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Could you please add "Expecrted results", "Observed results" to your issue? Thanks.

Please attach a shader pack that can be used to reproduce this.

Thank you for your report!

However, this issue has been temporarily closed as Awaiting Response.

The addon appears to require a Marketplace addon that does not seem to exist. Are you certain that the addon has been set up correctly?

This ticket will automatically reopen when you reply.

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@unknown there might be a misunderstanding here, this issue is not an issue with the marketplace or an add on. This is an issue with the deferred rendering pipeline in Minecraft preview and a resource pack that utilizes subsurface scattering on blocks. there is no marketplace content in this report. 

Sr_Spangblop

(Unassigned)

1364183

Confirmed

Multiple

Windows 10 22H2

deferred-technical-preview, subsurface-scattering

1.21.60.21 Preview, 1.21.50.24 Preview, 1.21.50.20 Preview

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