mojira.dev

Sr_Spangblop

Assigned

No issues.

Reported

MCPE-221800 Clouds failing to sync to the players location Unconfirmed MCPE-220141 Vibrant visuals: cloud setting resets to medium after game restart Duplicate MCPE-219726 Vibrant Visuals: Glass and glass panes render in front of water Unconfirmed MCPE-194238 Powdered snow no longer freezes player Cannot Reproduce MCPE-190648 Firefly Bush doesn't produce particles or sound effects when snowlogged Works As Intended MCPE-190435 Chicken body incorrect size/orientation Duplicate MCPE-190222 Bush has a light level of 2 Fixed MCPE-189906 Incorrect stalk thickness for the top of naturally generated bamboo Duplicate MCPE-188192 2D block faces are only visible from one side when they have a point light Duplicate MCPE-187630 Non-deferred rendering biome sky colors affect deferred rendering shadows Works As Intended MCPE-187485 IBL-based sky reflections reflect skybox when it shouldn't in deferred rendering technical preview Unconfirmed MCPE-187355 Blocks with subsurface scattering enabled cause height maps to ignore player shadows from sun Confirmed MCPE-187353 Falling block entities do not cast shadows in deferred rendering technical preview Unconfirmed MCPE-187319 Stripped pale oak log texture does not resemble bark/pale oak log texture Duplicate MCPE-187317 Spamming ( ; ) hotkey to toggle deferred rendering causes some sub chunks to stop receiving lighting/visual updates Duplicate MCPE-186112 Horse armor does not render with any resource pack equipped Duplicate MCPE-186029 Base game equipped capes do not render with a player.entity.json file in resource pack Duplicate MCPE-186002 Break animation particles do not follow correct block face when breaking after 1.20 update Duplicate MCPE-186001 Resource packs that contain a "player.entity.json" file causes capes to not be rendered Duplicate

Comments

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I left a behavior pack on, false alarm. Ticket can be closed

@unknown this report is about the normal bush, not the Firefly Bush. read the description. The normal Bush is not supposed to have a light level, it's a confirmed report.

@unknown there might be a misunderstanding here, this issue is not an issue with the marketplace or an add on. This is an issue with the deferred rendering pipeline in Minecraft preview and a resource pack that utilizes subsurface scattering on blocks. there is no marketplace content in this report. 

This issue seems to be fixed

 

Since this could be Biome specific, the world seed is -1460440340747889812 and the location is -70 95 -10

@unknown can you please add the "deferred technical preview" label to MCPE-187130 so it can be found easier. Thanks

@unknown I'm aware you're not talking about VR, if I'm not mistaken they're discontinuing PowerVR GPU support, I could be wrong though.

If this is working as intended, Please add a universal shadow color component in the color grading resource pack file so it's possible to make shadows look good without editing vanilla sky colors

If I recall correctly, they're going to be discontinuing PowerVR support like next year,  so this probably won't be fixed.

Still effects latest version of Minecraft and Minecraft 1.21.50.26 preview

The Minecraft education edition and the education edition toggle in bedrock edition are two different game versions, the actual Minecraft education edition is where you will find those items not the toggle. The slate was added to the normal build of the game by accident and will be removed in the future, if you want the full Minecraft education edition you need to download it and log in with a school or educator e-mail, the full education edition isn't accessible in normal bedrock edition. please don't spam bug reports you will be banned.

Can confirm for win 10, these steps are not necessary it appears in the creative inventory no matter what.

 

 

Platform can be multiple, this happens on windows. Also add label deferred-technical-preview

It looks like the skin mistakenly used the slim arm model for in game use causing textures to overlap.