I wanted to talk about PowerVr, it received an update but several other bugs came with the PBR Deferred render
The screen bugs every time a torch is placed. I'm not a dev. I just want to report the bug that's happening to me. The bug prevents you from using torches. If you use torches, the screen bugs out. When you destroy one, it goes back to normal. The bug only occurs when the player places a torch. The environment becomes blurred, with a glitch, and the brightness consumes the screen. But it only occurs when the player places something bright, like a light block, flashlight, or torch, including lava. But when they're on the map, they don't suffer from any of this, showing that it's not an incompatibility, but a bug.
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The shaders work normally, but when you put the torch, this bug simply appears on the screen. The game supports the brightness because when I find a village, the game continues normally, showing the effects, etc. However, if the player places a shiny object, then the game bugs out.
Thank you for making a report. Unfortunately, your report is unclear. Please clearly state what you expect to happen and what you observe to happen when you place a torch.
When placing a torch the screen froze, but when I remove the torch it goes back to normal. This only happens if it is close to a torch placed by the player. As the torches in the environment do not have this bug.
These bugs have already occurred in other cell phones and have been fixed, the same thing is happening with my processor now, which recently came out of the black screen. and they said there would be other bugs to be fixed, and I'm trying to report the ones I find.
This is false, they recently fixed the black screen. I'm not talking about Virtual Reality but about the PowerVr GPU