In 1.21.50.24 preview, the field "ambient_occlusion_exponent" was introduced to blocks.json. This field was a replacement for the broken "brightness_gamma" field (see MCPE-167836).
However, this field is also broken as of 1.21.50.28. The field briefly worked in 1.21.50.25-1.20.50.26. This regression is likely related to MCPE-188216.
To Reproduce
Import the sample pack:
which sets the following "ambient_occlusion_exponent" values:
dirt: 1.0 (default)
coarse_dirt: 100.0 (extremely dark)
dirt_with_roots: 0.0 (no shading at all)
sea_lantern: 1.0 (default)
glowstone: 100.0 (extremely dark)
shroomlight: 0.0 (no shading at all)
Load a world with the sample pack applied.
Place down dirt, coarse dirt, and rooted dirt.
Observe the default 1.0 shading on all three blocks.
Place down sea lantern, glowstone, and shroomlight.
Observe the default 0.0 shading on all three blocks.
Ambient Occlusion Exponent Resource Pack (No Effect):
[media]Vanilla:
[media]Expected Result
Setting an "ambient_occlusion_exponent" value on any block in blocks.json will configure the block's face dimming and ambient occlusion.
Observed Result
Setting an "ambient_occlusion_exponent" value inΒ blocks.json has no effect on any block.
Other
This bug blocks MCPE-187536 and MCPE-187777 as they cannot be reproduced without a functional field.
Attachments
Comments 4

Thank you for your report!
We're tracking this issue in MCPE-187536, so this ticket is being resolved and linked as a duplicate.
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Replying to v-krbaj:
This report is not a duplicate of MCPE-187536. MCPE-187536 is specifically about light sources not working, which was an issue in 1.21.50.25 and 1.21.50.26 as well.
This report is about a new issue in 1.21.50.28, which is that the "ambient_occlusion_exponent" field does not work at all on any block.