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MCPE-167836

Cannot change brightness_gamma setting in blocks.json

"sandstone" : {
      "brightness_gamma" : 0.70,
      "isotropic" : {
         "down" : true,
         "up" : true
      },

When changing properties in blocks.json for texture packs, the brightness_gamma setting doesn't actually change at all. Every other property can be changed except this one. There is no visual change in-game when this setting is updated and applied.

This has been a noted issue from 2+ years ago here

 

How to replicate:

  • Change textures on a block that uses gamma_brightness by default (example sandstone) to be the same as a block that does not use gamma_brightness by default (example stone)

  • Change gamma_brightness setting in blocks.json on sandstone

  • See there is no change

Files attached:

Sample file that changes the textures of stone/sandstone to share a texture, and also the modified blocks.json file that should change gamma_brightness if it was working correctly.

Linked issues

Attachments

Comments 6

Please provide a complete sample pack that can be used to reproduce the issue.

The issue has returned in 1.20.60.23 Preview.

Still effects 1.20.60.24 Preview

Interestingly, the fix for this bug was listed in the full 1.20.60 release changelog, despite not making it to the full update.

As of 1.21.50.25, brightness_gamma has been officially removed in favor of ambient_occlusion_exponent, which is now present throughout the default resources and makes all blocks the intended brightness.

This report can now be resolved as Fixed in 1.21.50.25.

[media]

Karaoke

(Unassigned)

990237

Confirmed

Windows

Windows 11

1.19.63, 1.20.12 Hotfix, 1.20.60.23 Preview, 1.20.60.24 Preview, 1.21.50.22 Preview, 1.21.10.23 Preview, 1.21.0, 1.21.30.21 Preview

1.20.60.22 Preview, 1.21.50.25 Preview, 1.21.50

Retrieved