mojira.dev
MCPE-199201

Xbox UI causes extreme lag spikes on any Xbox console

This affected both the last preview update and now the latest one. Game runs buttery smooth at a solid 60fps until any Xbox notification or the on screen party chat icons cause lag spikes down into the teens. Pulling up the Xbox menu, or bringing up the on screen keyboard in chat causes this too. Game is unplayable online because of this. I would love if this were to get fixed. Happens both on realms and single player games. In summary, any on screen Xbox UI causes Minecraft and the Xbox to severely lag even to the point where my voice chat is cutting out because my console can’t keep up. I’m on a series X.

Linked issues

MCPE-194433 FPS drops using Deferred while in XBOX party when someone speaks Resolved MCPE-199223 Vibrant Visuals: Menu lagging Resolved MCPE-199245 Massive FPS drop when screenshot Resolved MCPE-201147 Vibrant Visuals Performance Issues With Xbox Voice Chat Resolved MCPE-201584 Vibrant visuals: xbox UI is causing FPS to drop Resolved

Comments 13

Hi and thank you for your report!
However we would need more information to further investigate the issue.
We will need steps to reproduce as well as an attachment (in this scenario video would suit the best).
Please write repro steps in description like this:
Repro steps:
1. Open minecraft on xbox
2. ....
3. ....

Repro steps from MCPE-217250:

  1. Load a Minecraft world with Vibrant Visuals enabled.

  2. Open Xbox OS Menu.

2a. Wait for console idle screen to appear.

2b. Open keyboard through placing signs.

2c. Receive notification (Achievement, message, etc)

Yeah this is still an issue. Don’t know why this got marked as resolved

Hi @down2Rot .

Please can you confirm if the Vibrant Visual experiment was activated in the world affected by this issue?

Yes, my apologies. I thought I had stated that Vibrant Visuals was active in my first report. Having Vibrant Visuals and Render Dragon features also makes the Xbox UI extremely laggy—so much so that voice chat becomes completely unusable in an Xbox party. This wasn’t the case until Vibrant Visuals was officially implemented. I think something is happening where the Xbox can’t handle it, maybe? It’s so weird because when there are no on-screen UI elements from Xbox, the game runs at a buttery smooth 60 FPS with every single setting maxed out on ultra and the render distance set to 24 chunks.

The problem is super easy to reproduce: just load up a world with Vibrant Visuals enabled and press the Xbox menu button on the controller to open the quick menu. Upon closing it, the game’s performance drops to around 15 FPS, sometimes even into the single digits. I am on a Series X with everything up to date.

3 more comments

This issue was resolved in the Preview verision and was discovered recently on the latest minecraft bedrock update 1.21.80.3

Indeed, the issue was resolved in the preview version I tested. However, upon introducing vibrant visuals to the stable releases of Bedrock, the problem persists. This is quite disappointing, as I had believed this had been resolved, only for the bug to be reintroduced to a stable release of Bedrock.

i reported the same problem and they set it as resolved even though it's clearly not

Exactly the same here… But I know waht the cause is.

The option in “general” section of settings which says “Lower FPS when control is disconnected” (or something like that, my game is in spanish). If you disable that, it stops happening. So the problem is clearly related with that option.

down2Rot

(Unassigned)

1400534, 1407138

Community Consensus

Xbox

10.0.26100.3363

1.21.80.27 Preview, 1.21.80.25 Preview, 1.21.80.22 Preview

1.21.90, 1.21.90.21 Preview

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