Summary:
When Vibrant Visuals and v-sync are enabled, the FPS is capped at half of the screen’s refresh rate. In my case, this issue only occurs when the refresh rate of my screen is set to 100Hz or 85Hz. At any refresh rate below that, the issue doesn’t occur. 144Hz is also reportedly affected.
Steps to Reproduce:
Have a 144Hz, 100Hz, or 85Hz monitor and a computer capable of running Vibrant Visuals at high FPS
Create a new world with the Vibrant Visuals experimental toggle enabled
Enable Vibrant Visuals
Observe the FPS
Repeat these steps but with v-sync disabled in options.txt (located in %userprofile%\AppData\Local\Packages\Microsoft.MinecraftWindowsBeta_8wekyb3d8bbwe\LocalState\games\com.mojang\minecraftpe)
Observed Results:
When v-sync is enabled, the FPS is capped at half the screen’s refresh rate.
Expected Results:
When v-sync is enabled, the FPS should be capped at the screen’s refresh rate.
V-sync enabled:
[media]V-sync disabled:
[media]System Specifications:
Monitor: MSI PRO MP223
CPU: Intel Core i5 12400F
GPU: AMD Radeon RX 6600
RAM: 16GB
Linked issues
is duplicated by 1
Attachments
Comments 5
Sorry, I could not reproduce the issue.
Have you changed any other settings beside turning on vibrant visuals? (Tried to reproduce on fresh install?)
This issue also occurs on Preview 1.21.90.20
System Specifications:
CPU: AMD Ryzen 7 9800X3D 8-Core Processor
GPU processor: NVIDIA GeForce RTX 4070 Ti SUPER
RAM: 64.0 GB
Display (1): KAMN32F24SA
Resolution: 1920 x 1080
Refresh rate: 144 Hz
Desktop colour depth: Highest (32-bit)
Display technology: Variable Refresh Rate
HDCP: Supported
Hi and thank you for report!
Does issue occurs if the setting of Vibrant Visuals is set to “Favor Performance”?