mojira.dev
MCPE-225999

Sitting Copper Golem Statue has inconsistent UV mapping

The sitting model for the Copper Golem Statue has a different body from the rest of the poses that’s bulkier and uses more cubes. However, the UV mapping in all three cubes that compose the body is inconsistent and cuts off in weird half-pixel sections, especially at the bottom and top faces.

Additionally, the nose is rotated by 90 degrees in the Y axis.

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(First time I've seen a moderator post btw)

I will check to see if it is confirmed.

[Mod] LateLag

(Unassigned)

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vanilla-parity

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