For some reason the raid starts automatically while raid omen is still active. It is supposed to start after 30 seconds, to give enough time to remove the effect if triggered by accident.
To reproduce:
Get bad omen
Enter village
Raid omen replaces bad omen and raid bar automatically appears before effect drops
Comments 3
I cannot reproduce this. Is this issue occurring in new worlds, existing worlds, or both? Do you have any resource packs enabled?
I can confirm this issue persists on Windows 11 v26.3. The bug seems to occur when a raid fails to initiate at the exact moment the 30-second Raid Omen countdown ends.
Steps to Reproduce:
Drink an Ominous Bottle to start a normal raid.
While the raid is active, drink another Ominous Bottle.
Wait for the 30-second Raid Omen effect to expire. Since a raid is already active, the game fails to start a new one.
Finish the current raid, then drink another Ominous Bottle.
Result:
The next raid starts immediately, skipping the 30-second countdown.
Observation:
The trigger appears to be any situation where a raid fails to start at the end of the 30-second countdown (e.g., an active raid is already in progress, or the village is destroyed). Once it fails once, the very next raid attempt starts instantly.
I can confirm on Windows. As soon as I drink the ominous bottle in a village to give me the Raid Omen effect, it starts the raid immediately.