Short description:
Maps do not behave correctly when teleporting between custom dimensions
Long version:
When creating a map (locator) in a custom dimension, the player locator symbol behaves inconsistent. It may turn completely black or disappear entirely
Steps to reproduce:
Create a world using the custom dimension script api
Go to the custom dimension and create a locator map
Teleport out of the dimension to the overworld or another custom dimension.
Observations:
the locator icon may appear completely black
When reloading the world, it completely disappears.
Expected:
The icons works as if the player is in the nether or end (does not disappear or turn completely black)
I have included a sample world with the same dimensions/scripts as in the Minecraft creator YouTube channel
Thank you for helping us improve Minecraft! We saved your files: