In Bedrock Edition, if you lower your screen distortion, the speed of the warp effect will also change, this is not the case on Java Edition.
Steps to reproduce:
Give yourself nausea effect: /effect @s nausea infinite 1 true
Pause the game, and then go to accessibility settings
Change the value of screen distortion slider to 50%, then resume the game
Observe
Expected results:
The speed of the warp effect stays the same, matching Java Edition.
Actual results:
The speed of the warp effect became much slower.
Attachments
Comments 3
Hi!
Thank you for your report!
However, this issue is Working As Intended.
Please note, that mechanics of the game may change between updates.
Things such as graphics, sounds, world creation, biomes, Redstone, villagers, and animals may not work the same in current versions.
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https://report.bugs.mojang.com/browse/MC-308711 , which describes the Java behaviour, where lowering screen distortion retains effect warp speed in Java also got resolved Works as Intended. This makes such an intentional parity difference between the two editions.
Itβs just like other intentional parity differences like redstone mechanics, and trident behaviours.
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