Some sound events are reused for multiple entities/situations, causing the captions appear to be incorrect. There are also a few sounds that have distinct events, but use captions that don't make sense in the given situation.
List of incorrect captions caused by reusing sound events:
Any Door variants closes/opens (shows “Door creaks”)
Baby Turtle swims (shows “Turtle swims”)
Cave Spider dies/hisses/hurts (shows “Spider dies/hisses/hurts”)
Charged Creeper hurts/dies/hisses (shows "Creeper hurts/dies/hisses")
Copper Trapdoor closes/opens (shows “Trapdoor closes/opens)
Elder Guardian shoots (shows "Guardian shoots")
Fence Gate closes/opens (shows “Fence Gate creaks“)
Iron Trapdoor closes/opens (shows “Trapdoor closes/opens)
Magma Cube attacks (shows “Slime attacks“) - Unused sound event, see MCPE-184043
Mooshroom dies/hurts/moos (shows “Cow dies/hurts/moos“)
Ocelot dies/eats/hurts/meows (shows “Cat dies/eats/hurts/meows“)
Sheep grazing (shows “Block broken”)
Skeleton Horse or Zombie Horse jumps (shows "Horse jumps")
Trader Llama bleats/bleats angrily/Chest equips/dies/eats/hurts/spits/is decorated (shows "Llama bleats/bleats angrily/Chest equips/dies/eats/hurts/spits/is decorated")
Using Water Bucket in Nether (shows "Fire extinguishes")
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