mojira.dev
MCPE-26799

Lighting Glitch in 1.2.1 - [Smooth Lighting]

When placing a torch in the 1.2.1 update, the surrounding blocks do not update leaving some bad shadowing. Hope this helps and that you can fix this issue quickly! Thanks!


Update by @unknown:
As a temporary workaround until this issue is fixed, you can turn off the smooth lighting option in the video settings to make things brighter.

Linked issues

MCPE-26752 torches not putting out enough light Resolved MCPE-26826 Shadows In My Cave Resolved MCPE-26843 light levels are very low, game too dark Resolved MCPE-26871 Light level of items seems to have diminished Resolved MCPE-26936 Lighting glitch on all devices after 1.2.1 patch Resolved

Attachments

Comments 27

I have noticed the same thing. All edges where blocks intersect don't appear lit properly, and lighting on segmented blocks such as fences show separate shadows on each rendered cuboid.

Confirmed on Windows 10 since 1.2.1.

Placing a torch makes little difference to the area around it, even with the brightness at 100%:

[media]

[media]

As a workaround, turning off smooth lighting and replacing a torch should fix the light levels.

Same problem on android in 1.2.1.

Same problem too on iOS 11

17 more comments

Confirmed on 1.2.2 on Android at Honor 5x

Soo, is this issue a bug and will get fixed or is it an intended feature?

It's 18 days now and no fix, also it didn't got "added to internal bug list".

It is one of the bugs listed in the changelog for the 1.2.5 beta build (available for Android devices): https://feedback.minecraft.net/knowledgebase/articles/1814653-minecraft-android-beta-1-2-5-build-1

This appears to be fixed in 1.2.3.6 on Windows 10.

This is fixed in beta 1.2.5.12 and 1.2.5.15 on Xbox One.

BluJay Games

(Unassigned)

83834

Confirmed

Phone - iOS - iPhone 7

iOS 11

LightLevel, Lighting, SmoothLighting, Torch

1.2.0.81, 1.2.1.1, 1.2.2.3, 1.2.3.3

1.2.3.6

Retrieved