I have found some sort of mineshaft Duplication bug in the world gen. I was in my survival world when I found it, and I plotted points in which the mineshafts generated (the dirt rooms). I loaded up another world (ibxtoycats world on seed sunday) and I found also the same exact formation. Also it does not 100% duplicate it I don't think, but only the area around the dirt room. I believe you can reproduce this bug on any seed, but I'm not certain. The mineshafts create 2 diagonally from each other 16 blocks apart, then in the other direction to make a rectangle, does 2 more mineshafts 32 blocks from the former. Back the first direction, goes 64 blocks and connects to another square, up to four times (in my experience, may be different in other seeds). The seeds for these in the photos below are RegalSpork and 1995059250. This is quite a big bug, and it's very strange, I hope you guys can figure it all out. God Bless! π (edit) I donβt know why all the photos are in random order, sorry for that, also the wood and diamond pillars are where mineshaft are located
Linked issues
Attachments
Comments 11

Agreed. All mine shafts that I have come across for the last few releases always have 4 or 5 mine systems generated on top of one another making them vast and very messy with complicated designs of wood blocks and fence posts. I was going to raise this myself but found this when checking before I logged it. I suspect the same thing with cave systems in general because they cover such huge areas now making the game extremely laggy above ground over those chunks.
Agreed. All mine shafts that I have come across for the last few releases always have 4 or 5 mine systems generated on top of one another making them vast and very messy with complicated designs of wood blocks and fence posts. I was going to raise this myself but found this when checking before I logged it. I suspect the same thing with cave systems in general because they cover such huge areas now making the game extremely laggy above ground over those chunks.
Agreed. All mine shafts that I have come across for the last few releases always have 4 or 5 mine systems generated on top of one another making them vast and very messy with complicated designs of wood blocks and fence posts. I was going to raise this myself but found this when checking before I logged it. I suspect the same thing with cave systems in general because they cover such huge areas now making the game extremely laggy above ground over those chunks.
Thank you for your report!
However, this issue has been closed as a Duplicate of MCPE-28485 which has been designated as the parent ticket.
Your additional information and observations are very useful, so if you can add them to the comments section of the parent issue it would be appreciated.
Quick Links:
π Issue Guidelines β π¬ Community Support β π§ Feedback β π Game Wiki
Thank you for your report!
However, this issue has been closed as a Duplicate of MCPE-28485 which has been designated as the parent ticket.
Your additional information and observations are very useful, so if you can add them to the comments section of the parent issue it would be appreciated.
Quick Links:
π Issue Guidelines β π¬ Community Support β π§ Feedback β π Game Wiki
Thank you for your report!
However, this issue has been closed as a Duplicate of MCPE-28485 which has been designated as the parent ticket.
Your additional information and observations are very useful, so if you can add them to the comments section of the parent issue it would be appreciated.
Quick Links:
π Issue Guidelines β π¬ Community Support β π§ Feedback β π Game Wiki
Thank you for your report!
However, this issue has been closed as a Duplicate of MCPE-28485 which has been designated as the parent ticket.
Your additional information and observations are very useful, so if you can add them to the comments section of the parent issue it would be appreciated.
Quick Links:
π Issue Guidelines β π¬ Community Support β π§ Feedback β π Game Wiki