The game antialiases the texture, but seems to not do it in the edges where the transparency is. Notably this does not affect glasses.
Somewhat related to MCPE-27784
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is duplicated by 1
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Cleaning up old tickets: This ticket has not been updated recently (~1 year+) so is being closed as Cannot Reproduce. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines.
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Hello @Mega_Spud - This does still happen and I have again updated the issue with the latest version I tested.
This issue is being blocked by MCPE-110848.
Thank you for your report!
However, this issue has been temporarily closed as Awaiting Response
Is this still an issue in the latest version? If so, please make sure the ticket description contains the following information:
Steps to Reproduce:
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3.Observed Results:
(Briefly describe what happens)Expected Results:
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This issue is still awaiting resolution on MCPE-110848
Thank you for your report!
After consideration, the issue is being closed as Won't Fix.
Please note that this is not the same as Working as Intended, as this bug report correctly describes behavior in the game that might not be the intended or desirable behavior, but it will not be fixed right now. Sometimes, this is because the issue reported is minor and/or impossible to change without large architectural changes to the code base.
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Cleaning up old tickets: This ticket has not been updated recently (1 year+) so is being closed as Cannot Reproduce. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines.
Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Feedback – 📖 Game Wiki